I’m Federico Maglione, a Unity developer and game-focused software engineer from Naples. I have 6+ years of professional engineering experience and 4+ years of building my own games, with a production mindset: ship, test, fix, and continuously improve.
In my recent work, I built and took a mobile 2D game (Pump Down The Flame) into Google Play closed testing with 30+ testers, and my early posts reached 30K+ organic views. I’ve also delivered online multiplayer gameplay with Photon, designed arcade mechanics from math/geometry into fun short-session loops, and earned first place in both NGD and Contrader startup competitions. I’m also open to self-funded relocation and enjoy combining rigorous engineering practices (from my banking/insurance background) with creative iteration in Unity.
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