I am a concept artist specializing in environment design, props, and lighting for the entertainment industry. My background spans game studios and narrative experiences, where I translate ideas into immersive worlds, vehicles, and assets that support storytelling. Based in Austin, I collaborate closely with artists and developers to deliver creative, high-quality visuals on tight schedules, always exploring original design thinking and problem-solving.…

Fedja Hodzic

I am a concept artist specializing in environment design, props, and lighting for the entertainment industry. My background spans game studios and narrative experiences, where I translate ideas into immersive worlds, vehicles, and assets that support storytelling. Based in Austin, I collaborate closely with artists and developers to deliver creative, high-quality visuals on tight schedules, always exploring original design thinking and problem-solving.…

Available to hire

I am a concept artist specializing in environment design, props, and lighting for the entertainment industry. My background spans game studios and narrative experiences, where I translate ideas into immersive worlds, vehicles, and assets that support storytelling.

Based in Austin, I collaborate closely with artists and developers to deliver creative, high-quality visuals on tight schedules, always exploring original design thinking and problem-solving.

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Language

English
Fluent

Work Experience

Senior Environment Concept Artist at Twisted Pixel Games
November 1, 2020 - January 1, 2026
Environment, prop, vehicle, and weapon design for multiple projects.
Freelance Concept Artist at Immutable
February 1, 2020 - April 1, 2020
Game board design and lighting for freelance project.
Environment and Prop Designer at Revolution Software
February 1, 2019 - December 1, 2019
Environment and prop design, interior design and lighting, 2D asset creation.
Environment and Prop Designer at Ascendant Studios
December 1, 2018 - Present
Environment and prop design.
Environment Interior/Exterior Designer at Pinhead Games
October 1, 2018 - November 1, 2018
Environment interior/exterior design and lighting.
Environment Concept Artist at Telltale Games
March 1, 2017 - September 1, 2018
Environment, prop, and vehicle design; Environment interior design and lighting; 2D asset creation
Environment, Prop, and Vehicle Designer; Environment Interior Design and Lighting; 2D Asset Creation at Telltale Games
March 1, 2017 - September 1, 2018
Environment, prop, and vehicle design; environment interior design and lighting; 2D asset creation.
Laser Weld Engineer at Flight Support Inc
November 1, 2011 - September 1, 2014
Weld/Production Engineering
Weld/Production Engineer at Alcoa Power and Propulsion, Howmet TCC
October 1, 2008 - October 1, 2011
Weld/Production Engineer
Production Metallurgist at Atlantic Wire Company LLC
May 1, 2008 - September 1, 2008
Production Metallurgist

Education

Advanced Diploma in Entertainment Design at FZD School of Design
January 11, 2030 - June 1, 2016
Diploma in Industrial Design at FZD School of Design
January 11, 2030 - October 1, 2014
Bachelor of Science in Engineering: Materials Science and Engineering at University of Connecticut
January 11, 2030 - May 1, 2008
Advanced Diploma in Entertainment Design at FZD School of Design, Singapore
January 11, 2030 - June 1, 2016
Diploma in Industrial Design at FZD School of Design, Singapore
January 11, 2030 - October 1, 2014
Bachelor of Science in Engineering: Materials Science and Engineering at University of Connecticut, Storrs, CT USA
January 11, 2030 - May 1, 2008

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet