Fotis Gkotsios
Hi, I’m Fotis Gkotsios, a 3D Generalist and Unreal Engine Artist focused on cinematic environments for film and real-time productions.
About
Hi, I’m Fotis Gkotsios, a 3D Generalist and Unreal Engine Artist focused on cinematic environments for film and real-time productions. I craft modular assets, shading, set dressing, and camera-ready compositions, always optimizing workflows for real-time pipelines. My passion lies in building immersive worlds for cinematic content and high-end real-time productions, and I’m eager to expand my knowledge in shading, texturing, and world-building for film-quality visuals.
With a Master’s degree in Visual and Applied Arts, I blend traditional art principles with advanced digital techniques to create visually compelling and performant environments. I’m excited to contribute to teams developing next-gen cinematic worlds for film and to grow my craft in creating immersive worlds that look amazing while running efficiently.
- 1 year's experience
- Joined October 2025
Languages
- EnglishFluent
- Greek, ModernFluent
Industry experience
- Media & Entertainment
- Software & Internet
Work experience
Led the creation of a real-time film in Unreal Engine, handling level design, set dressing, camera setup, asset creation, look development, animation, and final delivery. Developed and optimized models, shaders, and materials for diverse scenes to ensure aesthetic quality and real-time performance. Designed and produced advertising projects (including food content and general campaigns), delivering high-quality visuals tailored to client needs. Demonstrated versatility as a generalist across multiple areas of 3D production, contributing to both creative and technical success of the studio.
Education
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