Hi, I’m MD. Habibur Rahman, a 3D animator and artist specializing in character animation and game asset creation. I bring characters to life with physics-based motion for Unreal Engine 5 and collaborate closely with teams to deliver immersive player experiences. I hold a B.Sc. in Mathematics from Mawlana Bhashani Science and Technology University and have earned certifications in 3D character animation. My experience spans NapTech Games and Future Studios Bangladesh, where I worked on high-poly/low-poly modeling and animation pipelines for casual and hyper-casual games.

MD. HABIBUR RAHMAN

Hi, I’m MD. Habibur Rahman, a 3D animator and artist specializing in character animation and game asset creation. I bring characters to life with physics-based motion for Unreal Engine 5 and collaborate closely with teams to deliver immersive player experiences. I hold a B.Sc. in Mathematics from Mawlana Bhashani Science and Technology University and have earned certifications in 3D character animation. My experience spans NapTech Games and Future Studios Bangladesh, where I worked on high-poly/low-poly modeling and animation pipelines for casual and hyper-casual games.

Available to hire

Hi, I’m MD. Habibur Rahman, a 3D animator and artist specializing in character animation and game asset creation. I bring characters to life with physics-based motion for Unreal Engine 5 and collaborate closely with teams to deliver immersive player experiences.

I hold a B.Sc. in Mathematics from Mawlana Bhashani Science and Technology University and have earned certifications in 3D character animation. My experience spans NapTech Games and Future Studios Bangladesh, where I worked on high-poly/low-poly modeling and animation pipelines for casual and hyper-casual games.

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Language

English
Fluent
Bengali
Fluent

Work Experience

Animator at Future Studios Bangladesh
June 1, 2025 - Present
I create responsive, physics-based character animations directly for UE5. I handle everything from core locomotion to complex interaction sequences, working closely with the team to ensure every movement feels weighted and immersive for the player.
3D Artist Intern at NapTech Games Ltd – Game development company
March 1, 2022 - October 1, 2022
Gained hands-on experience in high-poly and low-poly asset modeling for casual and hyper-casual games; collaborated with the development team.

Education

B.Sc. at Mawlana Bhashani Science and Technology University, Tangail
February 1, 2019 - October 31, 2024
HSC at Thakurgaon Govt. College, Thakurgaon
January 1, 2017 - December 31, 2017
3D Character Animation in Maya Certification at Auleek Ltd, Dhaka
November 1, 2024 - February 28, 2025
Professional 3D Animation Certification at Creative IT Institute, Dhaka
April 1, 2021 - December 31, 2021
B.Sc. in Mathematics at Mawlana Bhashani Science and Technology University, Tangail
February 1, 2019 - October 1, 2024
HSC in Science at Thakurgaon Govt. College, Thakurgaon
January 1, 2017 - January 1, 2017
SSC in Science at Thakurgaon Govt. Boys' High School, Thakurgaon
January 1, 2015 - January 1, 2015
B.Sc. in Mathematics at Mawlana Bhashani Science and Technology University, Tangail
February 1, 2019 - October 1, 2024
HSC in Science at Thakurgaon Govt. College, Thakurgaon
January 1, 2017 - January 1, 2017
SSC in Science at Thakurgaon Govt. Boys’ High School, Thakurgaon
January 1, 2015 - January 1, 2015
B.Sc. in Mathematics at Mawlana Bhashani Science and Technology University, Tangail
February 1, 2019 - October 1, 2024
HSC in Science at Thakurgaon Govt. College, Thakurgaon
January 11, 2030 - January 1, 2017
SSC in Science at Thakurgaon Govt. Boys’ High School, Thakurgaon
January 11, 2030 - January 1, 2015

Qualifications

3D Character Animation in Maya
November 1, 2024 - February 1, 2025
Professional 3D Animation
April 1, 2021 - December 1, 2021
3D Character Animation in Maya
November 1, 2024 - February 28, 2025
Professional 3D Animation
April 1, 2021 - December 1, 2021
3D Character Animation in Maya
November 1, 2024 - February 1, 2025
Professional 3D Animation
April 1, 2021 - December 1, 2021

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Consumer Goods

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