I’m a Computer Engineering undergraduate (UFRGS) and a certified Apple Developer who leads mobile product development and helps teams ship high-quality apps. I’ve managed multi-application mobile platforms used by hundreds of thousands of people daily across Latin America, and I’ve worked with international clients in Europe and Asia to align scope, releases, and delivery. I enjoy turning complex requirements into reliable mobile experiences—improving performance, memory usage, security, and overall user experience. Alongside engineering, I also take on leadership and product responsibilities, coaching junior developers, organizing delivery schedules, and strengthening engineering practices while building apps with Swift/SwiftUI/UIKit and related cross-platform tooling.…

Felippo Stédile

I’m a Computer Engineering undergraduate (UFRGS) and a certified Apple Developer who leads mobile product development and helps teams ship high-quality apps. I’ve managed multi-application mobile platforms used by hundreds of thousands of people daily across Latin America, and I’ve worked with international clients in Europe and Asia to align scope, releases, and delivery. I enjoy turning complex requirements into reliable mobile experiences—improving performance, memory usage, security, and overall user experience. Alongside engineering, I also take on leadership and product responsibilities, coaching junior developers, organizing delivery schedules, and strengthening engineering practices while building apps with Swift/SwiftUI/UIKit and related cross-platform tooling.…

Available to hire

I’m a Computer Engineering undergraduate (UFRGS) and a certified Apple Developer who leads mobile product development and helps teams ship high-quality apps. I’ve managed multi-application mobile platforms used by hundreds of thousands of people daily across Latin America, and I’ve worked with international clients in Europe and Asia to align scope, releases, and delivery.

I enjoy turning complex requirements into reliable mobile experiences—improving performance, memory usage, security, and overall user experience. Alongside engineering, I also take on leadership and product responsibilities, coaching junior developers, organizing delivery schedules, and strengthening engineering practices while building apps with Swift/SwiftUI/UIKit and related cross-platform tooling.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Portuguese
Fluent

Work Experience

Mobile Tech Lead at NELÓGICA
February 1, 2026 - Present
Managed a team responsible for over ten mobile applications with hundreds of thousands of daily users across Latin America. More than doubled the team’s efficiency and development rate within three months. Developed intercontinental applications with multiple Europe and Asia clients, aligned project requirements and releases globally, and handled hiring, firing, and promotions. Also taught junior developers into the team’s tech stack and supported team organization through scheduling and project planning for multinational clients.
Mobile Tech Lead, Product Owner at CLARO CAMPUS MOBILE
January 1, 2025 - February 1, 2025
Led a SmartCities-selected mobile app project, and was selected to create a creative pitch while presenting the mobile app to investors. Owned delivery as both tech lead and product owner for the initiative.
Mobile Developer at NELÓGICA
December 1, 2024 - January 1, 2026
Deployed and maintained over 10 mobile applications with combined tens of millions of downloads across Apple and Play Store. Improved app performance by 8x, reduced memory usage to about 20%, enhanced user experience, and strengthened data security. Developed plugins for multi-platform development and supported ongoing maintenance and releases.
Apple Certified Developer at APPLE DEVELOPER ACADEMY
January 1, 2023 - December 1, 2024
Designed, developed, and deployed iOS, macOS, iPadOS, watchOS, VisionOS, and tvOS applications using agile methodologies focused on mobile platforms. Certified for Swift, SwiftUI, UIKit, and Objective-C. Served as Scrum Master and Product Manager across multiple project types including B2B, B2C, games, and social platforms.

Education

Bachelor's Degree in Computer Engineering at Universidade Federal do Rio Grande do Sul
September 1, 2019 - September 1, 2024
Undergraduate Student in Computer Engineering at Pontifícia Universidade Católica do Rio Grande do Sul
February 1, 2019 - July 1, 2019
High School at CENECISTA VISCONDE DE MAUÁ
February 1, 2016 - December 20, 2018
Bachelor's Degree in Computer Engineering at Universidade Federal do Rio Grande do Sul
September 1, 2024 - September 1, 2024
Undergraduate Student in Computer Engineering at Pontifícia Universidade Católica do Rio Grande do Sul
February 1, 2019 - July 1, 2019
High School at Cenecista Visconde de Mauá
January 11, 2030 - December 1, 2018

Qualifications

Apple Certified Developer (Swift, SwiftUI, UIKit, Objective-C)
January 1, 2023 - December 1, 2024

Industry Experience

Software & Internet, Computers & Electronics, Education, Media & Entertainment