Hi, I’m Jeremy Wong-Fu Ming, a Singaporean visual effects and motion graphics specialist currently based in Vancouver. I’ve spent a decade leading matchmove and layout teams on blockbuster films and high-profile TV series, from Dune Part 2 and The Last of Us to Stranger Things S4 and Shazam 2. I love solving complex camera tracking, compositing, and integration challenges, while keeping production on schedule and teams motivated. I’m a proactive collaborator who loves learning new tools and pipelines. My strengths include meticulous attention to detail, strong problem solving, and a positive attitude that helps me guide teams through tight deadlines and changing creative directions. When I’m not on set or in the studio, I’m exploring new techniques in Maya, Nuke, Unreal Engine, and the Adobe suite to deliver believable, cutting-edge visuals.

WONG FU MING (Jeremy)

Hi, I’m Jeremy Wong-Fu Ming, a Singaporean visual effects and motion graphics specialist currently based in Vancouver. I’ve spent a decade leading matchmove and layout teams on blockbuster films and high-profile TV series, from Dune Part 2 and The Last of Us to Stranger Things S4 and Shazam 2. I love solving complex camera tracking, compositing, and integration challenges, while keeping production on schedule and teams motivated. I’m a proactive collaborator who loves learning new tools and pipelines. My strengths include meticulous attention to detail, strong problem solving, and a positive attitude that helps me guide teams through tight deadlines and changing creative directions. When I’m not on set or in the studio, I’m exploring new techniques in Maya, Nuke, Unreal Engine, and the Adobe suite to deliver believable, cutting-edge visuals.

Available to hire

Hi, I’m Jeremy Wong-Fu Ming, a Singaporean visual effects and motion graphics specialist currently based in Vancouver. I’ve spent a decade leading matchmove and layout teams on blockbuster films and high-profile TV series, from Dune Part 2 and The Last of Us to Stranger Things S4 and Shazam 2. I love solving complex camera tracking, compositing, and integration challenges, while keeping production on schedule and teams motivated.

I’m a proactive collaborator who loves learning new tools and pipelines. My strengths include meticulous attention to detail, strong problem solving, and a positive attitude that helps me guide teams through tight deadlines and changing creative directions. When I’m not on set or in the studio, I’m exploring new techniques in Maya, Nuke, Unreal Engine, and the Adobe suite to deliver believable, cutting-edge visuals.

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Language

English
Fluent
Chinese
Fluent

Work Experience

Social Media Specialist at New Reading Technology
January 1, 2025 - Present
Developed and managed social media campaigns, content calendar, and metrics tracking; collaborated with cross-functional teams to align brand messaging and drive engagement.
Matchmove Supervisor at Dneg Vancouver
January 1, 2021 - December 31, 2024
Led matchmove operations and teams on high-profile projects, overseeing shot pipelines, quality control, and collaboration with production; contributed to projects including Those About To Die, Dune Part 2, Nyad, Shazam 2, The Last of Us, Haunted Mansion, Slumberland, and Stranger Things S4.
Matchmove Artist at Scanline VFX
January 1, 2021 - December 31, 2021
Performed matchmove tasks and supported senior artists, ensuring accurate integration with VFX pipelines and optimized shot workflows.
Matchmove Supervisor at Dneg Vancouver
January 1, 2016 - December 31, 2021
Led matchmove operations, mentoring artists, scheduling, and maintaining pipeline efficiency for high-profile projects in a fast-paced environment.
Matchmove Artist at Double Negative Singapore
January 1, 2012 - December 31, 2016
Contributed as lead matchmove artist on major productions, coordinating with international supervisors and delivering high-quality matchmoving work.
Motion Graphic Artist at Julian W. Pte Ltd
January 1, 2011 - December 31, 2012
Involved in creating animation and motion graphics for clients, including event and promotional materials; performed video editing and statistical animations.
Freelancer at The Momentum
January 1, 2011 - December 31, 2011
Produced promotion video focusing on motion graphics for Starhub TV channel; implemented graphic design and animation tasks.
Animator at Redeye Studio
January 1, 2008 - December 31, 2008
Animated and contributed to various projects as a freelance animator; developed sequences and visuals per client needs.

Education

Degree (Honours) in Animation Arts at Lasalle College of the Arts
January 1, 2008 - January 1, 2011
Diploma in Multi-Media Technology at Singapore Polytechnic
January 1, 2002 - January 1, 2005
Degree (Honours) in Animation Arts at Lasalle College of the Arts
January 1, 2008 - January 1, 2011
Diploma in Multi-Media Technology at Singapore Polytechnic
January 1, 2002 - January 1, 2005

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet