I am a 3D Animator with professional experience in character animation and audiovisual production, working on animated projects across different styles and pipelines. My background includes character animation, timing, and performance, with a strong focus on clear, expressive movement suitable for children’s content. I am comfortable working with rigged 3D characters, animating to voiceovers and scripts, and collaborating closely with producers and creative directors to maintain consistency and pacing across episodic content. I work efficiently, respond well to feedback, and understand the importance of meeting deadlines and maintaining quality over long-term productions.

Gabriel Peuser

I am a 3D Animator with professional experience in character animation and audiovisual production, working on animated projects across different styles and pipelines. My background includes character animation, timing, and performance, with a strong focus on clear, expressive movement suitable for children’s content. I am comfortable working with rigged 3D characters, animating to voiceovers and scripts, and collaborating closely with producers and creative directors to maintain consistency and pacing across episodic content. I work efficiently, respond well to feedback, and understand the importance of meeting deadlines and maintaining quality over long-term productions.

Available to hire

I am a 3D Animator with professional experience in character animation and audiovisual production, working on animated projects across different styles and pipelines. My background includes character animation, timing, and performance, with a strong focus on clear, expressive movement suitable for children’s content.

I am comfortable working with rigged 3D characters, animating to voiceovers and scripts, and collaborating closely with producers and creative directors to maintain consistency and pacing across episodic content. I work efficiently, respond well to feedback, and understand the importance of meeting deadlines and maintaining quality over long-term productions.

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Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

3D Artist & VFX Compositor (Freelance) at Self-employed / Freelance
January 1, 2015 - Present
Worked on independent 3D animation and visual effects projects, offering design and post-production services.
Motion Capture Supervisor at Animar Motion Capture
November 1, 2015 - Present
Designed, set up, and continuously optimize the motion capture studio pipeline. Oversee all stages of the process, from planning and equipment calibration to data cleaning and real-time preview. Implement automation tools to streamline workflows, improve efficiency, and ensure consistent, high-quality results across all projects.
3D Supervisor at UNSAM
February 1, 2013 - December 1, 2016
Assembled a 3D animation team to develop projects for CIARDI (Centro de Investigación Aplicada a la Animación y Efectos Visuales). Coordinated and directed short films, advertisements, campaigns, and institutional projects. Supervised the Motion Capture Laboratory of San Martin National University
3D Artist & VFX Compositor at Freelance
January 1, 2015 - Present
Worked on independent 3D animation and visual effects projects, offering design and post-production services.

Education

3D Animation Program at AnimSchool
April 1, 2022 - June 1, 2024
Virtual Production Fellowship at Epic Games
March 1, 2021 - June 1, 2021
Unreal Fellowship: Animation at Epic Games
January 1, 2023 - December 31, 2023
Training in Vicon Motion Capture Pipeline at HCG.TECH
January 1, 2015 - December 31, 2016
3D Animation Program at AnimSchool
April 1, 2022 - June 1, 2024
Virtual Production Fellowship at Epic Games
March 1, 2021 - December 12, 2025
Unreal Fellowship: Animation at Epic Games
January 1, 2023 - December 12, 2025
Training in Vicon Motion Capture Pipeline at HCG.TECH
January 1, 2015 - January 1, 2016

Qualifications

Bachelor's Degree in Multimedia Design
January 11, 2030 - December 12, 2025
Training in Vicon Motion Capture Pipeline
January 1, 2015 - December 31, 2016
Unreal Fellowship: Animation
January 1, 2023 - December 31, 2023

Industry Experience

Media & Entertainment, Education, Professional Services, Software & Internet