I am a 3D Animator with professional experience in character animation and audiovisual production, working on animated projects across different styles and pipelines. My background includes character animation, timing, and performance, with a strong focus on clear, expressive movement suitable for children’s content. I am comfortable working with rigged 3D characters, animating to voiceovers and scripts, and collaborating closely with producers and creative directors to maintain consistency and pacing across episodic content. I work efficiently, respond well to feedback, and understand the importance of meeting deadlines and maintaining quality over long-term productions.

Gabriel Peuser

I am a 3D Animator with professional experience in character animation and audiovisual production, working on animated projects across different styles and pipelines. My background includes character animation, timing, and performance, with a strong focus on clear, expressive movement suitable for children’s content. I am comfortable working with rigged 3D characters, animating to voiceovers and scripts, and collaborating closely with producers and creative directors to maintain consistency and pacing across episodic content. I work efficiently, respond well to feedback, and understand the importance of meeting deadlines and maintaining quality over long-term productions.

Available to hire

I am a 3D Animator with professional experience in character animation and audiovisual production, working on animated projects across different styles and pipelines. My background includes character animation, timing, and performance, with a strong focus on clear, expressive movement suitable for children’s content.

I am comfortable working with rigged 3D characters, animating to voiceovers and scripts, and collaborating closely with producers and creative directors to maintain consistency and pacing across episodic content. I work efficiently, respond well to feedback, and understand the importance of meeting deadlines and maintaining quality over long-term productions.

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Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Motion Capture Supervisor at Animar Motion Capture
November 1, 2015 - Present
Designed, set up, and continuously optimize the motion capture studio pipeline. Oversee all stages of the process, from planning and equipment calibration to data cleaning and real-time preview. Implement automation tools to streamline workflows, improve efficiency, and ensure consistent, high-quality results across all projects.
3D Artist & VFX Compositor at Freelance
January 1, 2015 - Present
Worked on independent 3D animation and visual effects projects, offering design and post-production services.
3D Artist & VFX Compositor (Freelance) at Self-employed / Freelance
January 1, 2015 - Present
Worked on independent 3D animation and visual effects projects, offering design and post-production services.
3D Supervisor at UNSAM
February 1, 2013 - December 1, 2016
Assembled a 3D animation team to develop projects for CIARDI (Centro de Investigación Aplicada a la Animación y Efectos Visuales). Coordinated and directed short films, advertisements, campaigns, and institutional projects. Supervised the Motion Capture Laboratory of San Martin National University

Education

3D Animation Program at AnimSchool
April 1, 2022 - June 1, 2024
Virtual Production Fellowship at Epic Games
March 1, 2021 - June 1, 2021
Unreal Fellowship: Animation at Epic Games
January 1, 2023 - December 31, 2023
Training in Vicon Motion Capture Pipeline at HCG.TECH
January 1, 2015 - December 31, 2016
3D Animation Program at AnimSchool
April 1, 2022 - June 1, 2024
Virtual Production Fellowship at Epic Games
March 1, 2021 - December 12, 2025
Unreal Fellowship: Animation at Epic Games
January 1, 2023 - December 12, 2025
Training in Vicon Motion Capture Pipeline at HCG.TECH
January 1, 2015 - January 1, 2016

Qualifications

Bachelor's Degree in Multimedia Design
January 11, 2030 - December 12, 2025
Training in Vicon Motion Capture Pipeline
January 1, 2015 - December 31, 2016
Unreal Fellowship: Animation
January 1, 2023 - December 31, 2023

Industry Experience

Media & Entertainment, Education, Professional Services, Software & Internet