I'm Gabriel Rejaili, a dynamic and results-driven Game Developer with extensive experience across mobile, desktop, AR/VR, and multiplayer networking. I specialize in C#, Unity3D, and FishNet, focusing on performance optimization and reliable state synchronization. I’ve led complex projects and leveraged emerging technologies to deliver educational and entertaining games. I thrive in technical leadership, collaborating with clients, and pushing the boundaries of gameplay and user experience. I've worked across multiple platforms and teams, delivering engaging learning experiences while maintaining a strong focus on robust architecture, scalability, and polish. I’m always eager to explore new technologies and iterate quickly to bring innovative ideas to life for education and entertainment.

Gabriel Rejaili

I'm Gabriel Rejaili, a dynamic and results-driven Game Developer with extensive experience across mobile, desktop, AR/VR, and multiplayer networking. I specialize in C#, Unity3D, and FishNet, focusing on performance optimization and reliable state synchronization. I’ve led complex projects and leveraged emerging technologies to deliver educational and entertaining games. I thrive in technical leadership, collaborating with clients, and pushing the boundaries of gameplay and user experience. I've worked across multiple platforms and teams, delivering engaging learning experiences while maintaining a strong focus on robust architecture, scalability, and polish. I’m always eager to explore new technologies and iterate quickly to bring innovative ideas to life for education and entertainment.

Available to hire

I’m Gabriel Rejaili, a dynamic and results-driven Game Developer with extensive experience across mobile, desktop, AR/VR, and multiplayer networking. I specialize in C#, Unity3D, and FishNet, focusing on performance optimization and reliable state synchronization. I’ve led complex projects and leveraged emerging technologies to deliver educational and entertaining games. I thrive in technical leadership, collaborating with clients, and pushing the boundaries of gameplay and user experience.

I’ve worked across multiple platforms and teams, delivering engaging learning experiences while maintaining a strong focus on robust architecture, scalability, and polish. I’m always eager to explore new technologies and iterate quickly to bring innovative ideas to life for education and entertainment.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

Portuguese
Fluent
English
Fluent
French
Intermediate

Work Experience

Generalist Game Programmer (Contract) at UniVirtual
February 1, 2024 - October 1, 2024
Development of educational content and gameplay programming across multiple platforms. Collaborated with cross-functional teams to create engaging, interactive learning experiences.
Freelance Game Developer at Self-employed / Freelance
October 1, 2018 - Present
AR/VR applications for iOS and Android, managing technical leadership, client collaboration, and app publishing. Key projects: Foxaria (Network & Gameplay Programmer with FishNet), Casual Brothers (AI optimization and final-stage testing), PSK for Coach (Lead Programmer, training database and custom screenshot systems), Pm -Lean (Generalist Programmer on AR/VR projects, including multiplatform VR Office), Truco Online Multiplayer (Photon Engine), Rebirth VR (Unreal Engine builds for Meta Quest and system updates).
Associate Technical Lead at Duality Games
April 1, 2018 - June 1, 2019
Contributed as generalist programmer to develop and publish 8+ mobile applications.
Researcher (CNPq Scientific Initiation Scholarship) at FUMEC University
November 1, 2015 - April 1, 2016
Conducted research in Unity3D engine capabilities; participated in game design, programming, and project management.
Unity3D Programmer at Game Development Lab
May 1, 2014 - November 1, 2014
Developed games using JavaScript and C#; handled engine programming and project coordination.

Education

Diploma at Toronto Film School
January 11, 2030 - February 19, 2026

Qualifications

iOS & Swift – The Complete iOS App Development Bootcamp
March 1, 2023 - February 19, 2026
Unreal Engine 4: Top-Down Shooter Using C++ & Blueprint
September 1, 2022 - February 19, 2026
Complete Guide to ASP.NET Core MVC (.Net6)
May 1, 2022 - February 19, 2026

Industry Experience

Gaming, Education, Software & Internet, Media & Entertainment, Professional Services