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Gabriel Rejaili

Available to hire

I'm Gabriel Rejaili, a dynamic and results-driven Game Developer with extensive experience across mobile, desktop, AR/VR, and multiplayer networking.

About

I’m Gabriel Rejaili, a dynamic and results-driven Game Developer with extensive experience across mobile, desktop, AR/VR, and multiplayer networking. I specialize in C#, Unity3D, and FishNet, focusing on performance optimization and reliable state synchronization. I’ve led complex projects and leveraged emerging technologies to deliver educational and entertaining games. I thrive in technical leadership, collaborating with clients, and pushing the boundaries of gameplay and user experience.

I’ve worked across multiple platforms and teams, delivering engaging learning experiences while maintaining a strong focus on robust architecture, scalability, and polish. I’m always eager to explore new technologies and iterate quickly to bring innovative ideas to life for education and entertainment.

  • 9 years' experience
  • Joined October 2025

Languages

  • PortugueseFluent
  • EnglishFluent
  • FrenchIntermediate

Industry experience

  • Gaming
  • Education
  • Software & Internet
  • Media & Entertainment
  • Professional Services

Work experience· 5 roles

Generalist Game Programmer (Contract) · UniVirtualFeb 2024 – Oct 2024 · 9 mos

Development of educational content and gameplay programming across multiple platforms. Collaborated with cross-functional teams to create engaging, interactive learning experiences.

Freelance Game Developer · Self-employed / FreelanceOct 2018 – Present · 8 yrs 2 mos

AR/VR applications for iOS and Android, managing technical leadership, client collaboration, and app publishing. Key projects: Foxaria (Network & Gameplay Programmer with FishNet), Casual Brothers (AI optimization and final-stage testing), PSK for Coach (Lead Programmer, training database and custom screenshot systems), Pm -Lean (Generalist Programmer on AR/VR projects, including multiplatform VR Office), Truco Online Multiplayer (Photon Engine), Rebirth VR (Unreal Engine builds for Meta Quest and system updates).

Associate Technical Lead · Duality GamesApr 2018 – Jun 2019 · 1 yr 3 mos

Contributed as generalist programmer to develop and publish 8+ mobile applications.

Researcher (CNPq Scientific Initiation Scholarship) · FUMEC UniversityNov 2015 – Apr 2016 · 6 mos
Unity3D Programmer · Game Development LabMay 2014 – Nov 2014 · 7 mos

Education

Diploma · Toronto Film School2030 – 2026

Certifications and awards

iOS & Swift – The Complete iOS App Development Bootcamp2023 – 2026
Unreal Engine 4: Top-Down Shooter Using C++ & Blueprint2022 – 2026
Complete Guide to ASP.NET Core MVC (.Net6)2022 – 2026

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