I am a highly skilled and dedicated 3D artist with a proven track record in creating high-fidelity 3D models and immersive visualizations for the professional services sector. Proficient in Maya, ZBrush, Blender, and Substance Painter, I place a strong emphasis on realistic texturing, material creation, and asset optimization for real-time applications. I am eager to leverage my expertise in architectural visualization and marketing asset creation to contribute to innovative projects and enhance client engagement. As a collaborative creator, I enjoy working with teams to deliver production-ready assets and maintain broadcast-quality outputs across TV productions and real-time environments.

Walid Iddouch

I am a highly skilled and dedicated 3D artist with a proven track record in creating high-fidelity 3D models and immersive visualizations for the professional services sector. Proficient in Maya, ZBrush, Blender, and Substance Painter, I place a strong emphasis on realistic texturing, material creation, and asset optimization for real-time applications. I am eager to leverage my expertise in architectural visualization and marketing asset creation to contribute to innovative projects and enhance client engagement. As a collaborative creator, I enjoy working with teams to deliver production-ready assets and maintain broadcast-quality outputs across TV productions and real-time environments.

Available to hire

I am a highly skilled and dedicated 3D artist with a proven track record in creating high-fidelity 3D models and immersive visualizations for the professional services sector. Proficient in Maya, ZBrush, Blender, and Substance Painter, I place a strong emphasis on realistic texturing, material creation, and asset optimization for real-time applications. I am eager to leverage my expertise in architectural visualization and marketing asset creation to contribute to innovative projects and enhance client engagement.

As a collaborative creator, I enjoy working with teams to deliver production-ready assets and maintain broadcast-quality outputs across TV productions and real-time environments.

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Language

English
Intermediate
French
Intermediate
Arabic
Fluent

Work Experience

3D Generalist at Never Seen 3D
July 1, 2023 - March 1, 2026
Created optimized 3D assets for real-time environments; collaborated with teams to deliver production-ready assets; contributed to broadcast-quality projects (2 TV series).
3D Artist / Asset Creator at Never Seen 3D Generator
July 1, 2023 - March 1, 2026
Created optimized 3D assets for real-time environments; collaborated with teams to deliver production-ready assets; worked on broadcast-quality projects (2 TV series).

Education

Baccalaureate at Jaber Ibn Hayyan
December 1, 2020 - July 1, 2021
Formation in 3D Art at Mohammed VI Polytechnic University, Ben Guerir
May 1, 2023 - September 1, 2023
Baccalaureate at Jaber Ibn Hayyan
December 1, 2020 - July 1, 2021
3D Art Formation at Mohammed VI Polytechnic University, Ben Guerir
May 1, 2023 - September 1, 2023

Qualifications

Baccalaureate
December 1, 2020 - July 1, 2021
3D Art Certification
May 1, 2023 - September 1, 2023

Industry Experience

Media & Entertainment, Professional Services, Software & Internet, Real Estate & Construction