I’m a motivated Mechanical Engineering student from Rohtak, India, with a strong interest in engineering, technology, and digital projects—especially game development. I enjoy turning ideas into working prototypes, combining analytical problem-solving with a practical, hands-on learning mindset to build and improve new things.
I’ve worked on multiple 2D game mini-projects, including an incremental “Money Rush” prototype with upgrades and UI planning, a 2D card game concept, and an endless runner concept. I’m also comfortable learning new tools quickly and collaborating effectively, and I’m excited to apply my fundamentals in CAD/engineering along with my growing game-design and UI skills in an entry-level role or project-based opportunity.
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Money Rush – 2D Incremental Game | Personal Project
Developed a 2D mobile game prototype focused on an incremental money-earning gameplay system. Implemented cash earning through player interactions, upgrade mechanics, passive income, progression levels, animated UI feedback, and local game-state saving. Designed a modern financial-themed interface with a focus on responsive mobile gameplay and user engagement.
2D Endless Runner Game – Personal Project
Developed a simple 2D endless runner game featuring continuous player movement, obstacle avoidance, coin collection, scoring, increasing difficulty, and basic game-over/restart mechanics. Focused on implementing responsive controls, collision detection, gameplay logic, and an engaging 2D user interface.
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