Passionate about game development, more than 7 years of experience in Unity, where I have improved my skills in C# programming, code optimization and design patterns. I have worked on 2D and 3D projects, UI/UX design, multiplayer systems, augmented reality, virtual reality, level design and projects for mobile and web platforms. I enjoy collaborative work and have experience leading teams.
In my previous role as a Quality Analyst, my responsibilities included planning, strategy, test execution, bug identification and reporting. I used tools such as Jira, Octane and Confluence to maintain clear and effective communication with the development team. I also gained experience in technical tools such as DataStage, SAP BO, GoAnywhere, Oracle, SQL and ETL, which gives me the best perspective on the development cycle and quality in technology projects.
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Desarrollo para la producción de recursos educativos digitales, la sala de capacitación, video conferencia, y producción audiovisual.
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