Hi, I’m Gaurav Bhardwaj, a Unity XR/VR developer with 8+ years of cross-platform experience spanning XR/AR/VR, multiplayer games, AI-powered tools, and Web3 integrations. I’ve taken projects from concept to launch — from corporate VR training simulations to real-time AR try-on apps, play-to-earn platforms, and AI content pipelines. I’m a strong communicator and problem-solver who delivers scalable solutions for international clients across diverse industries. I thrive on turning ambitious ideas into production-ready experiences, collaborating with cross-functional teams and delivering high-quality UX and engineering outcomes on tight timelines. Whether it’s optimizing performance for mobile VR, building real-time multiplayer systems, or integrating AI and blockchain workflows, I’m dedicated to building delightful, robust solutions.

Gaurav Bhardwaj

Hi, I’m Gaurav Bhardwaj, a Unity XR/VR developer with 8+ years of cross-platform experience spanning XR/AR/VR, multiplayer games, AI-powered tools, and Web3 integrations. I’ve taken projects from concept to launch — from corporate VR training simulations to real-time AR try-on apps, play-to-earn platforms, and AI content pipelines. I’m a strong communicator and problem-solver who delivers scalable solutions for international clients across diverse industries. I thrive on turning ambitious ideas into production-ready experiences, collaborating with cross-functional teams and delivering high-quality UX and engineering outcomes on tight timelines. Whether it’s optimizing performance for mobile VR, building real-time multiplayer systems, or integrating AI and blockchain workflows, I’m dedicated to building delightful, robust solutions.

Available to hire

Hi, I’m Gaurav Bhardwaj, a Unity XR/VR developer with 8+ years of cross-platform experience spanning XR/AR/VR, multiplayer games, AI-powered tools, and Web3 integrations. I’ve taken projects from concept to launch — from corporate VR training simulations to real-time AR try-on apps, play-to-earn platforms, and AI content pipelines. I’m a strong communicator and problem-solver who delivers scalable solutions for international clients across diverse industries.

I thrive on turning ambitious ideas into production-ready experiences, collaborating with cross-functional teams and delivering high-quality UX and engineering outcomes on tight timelines. Whether it’s optimizing performance for mobile VR, building real-time multiplayer systems, or integrating AI and blockchain workflows, I’m dedicated to building delightful, robust solutions.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Freelance Developer & Consultant at Self-Employed
December 1, 2023 - Present
Architected social multiplayer VR experiences using Normcore, shipped commercial WebAR apps for live events, built AI content generation pipelines, launched play-to-earn Web3 games, and developed VR POSH training simulations and AR cloth try-on apps.
3D Research Engineer at Imagine.io
November 1, 2022 - December 1, 2023
Automated server-side light baking for Unity WebGL, implemented real-time raytracing, floor/tile design features, and runtime Boolean logic for production 3D apps; contributed to Gaussian splatting and LiDAR-based 3D reconstruction workflows using Nerfstudio.
Software Engineer at Byju's (Osmo) — EdTech
August 1, 2021 - November 1, 2022
Integrated C++ computer-vision library with Unity Android, authored custom native plugins end-to-end; built optimized memory pools and resolved performance bottlenecks across mobile deployments; improved CI/CD pipeline and deployment reliability.
Unity Contractor — Metaverse / Fashion Tech at Highstreet
December 1, 2020 - July 1, 2021
Sole developer for metaverse app featuring fashion try-on, social feeds, avatar customization, and virtual stores; engineered seamless virtual try-on and standardized asset rigging/management pipeline.
Unity Contractor at Firexit Software
July 1, 2019 - October 1, 2019
Built modular AssetBundle system enabling dynamic content loading for VR/mobile games; delivered VR physiotherapy app, competitive mobile gaming platform, and MapBox/StreetView tourism experience.
Unity Developer at Bigthinx Software — Fashion Tech
April 1, 2018 - July 1, 2019
Delivered character clothing & virtual try-on systems; handled full cross-platform porting (Android / iOS / WebGL); integrated Firebase and AWS cloud services; built robust native plugins and orchestrated platform-wide UI.

Education

B.Tech — Computer Science at Maharaja Agrasen University, Solan, Himachal Pradesh
January 1, 2014 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate