I have over 13 years of experience rotoscoping, including at the world-renowned studios at Weta and Laika.

Gentry Davidson

I have over 13 years of experience rotoscoping, including at the world-renowned studios at Weta and Laika.

Available to hire

I have over 13 years of experience rotoscoping, including at the world-renowned studios at Weta and Laika.

Work Experience

Nuke Compositor at Rockstar Games
January 1, 2026 - April 1, 2026
Full-time Nuke compositor contributing to VFX for Rockstar Games projects.
Digital Composer at LAIKA Studios
October 1, 2023 - January 1, 2026
Full-time Digital Composer; worked on stop-motion animation projects including Paranorman 3D Remaster, Coraline Remastered 3D, Wendell & Wilde. Built assets and optimized pipeline using Nuke, Silhouette, and proprietary tools; developed motion blur and matte workflows; contributed to multiple feature projects.
Senior VFX Painter / Compositor at Netflix
February 1, 2021 - April 1, 2022
Contract; produced detailed roto/paint for selective set extension elements and character integration; composited shots with Nuke using clean plates and alternate exposures; collaborated with VFX Lead to deliver high-quality results; used Nuke, Silhouette, and proprietary tools.
Bash Comp / Senior Rotoscope Artist at Wētā FX
April 1, 2022 - September 1, 2023
Contract; created post-visualization, bash comps for animation and layout using Deep Data, projection, and 2.5D techniques; articulated mattes with motion blur for composites; managed pipelines and workflows for multiple film and TV projects; notable project Wendell & Wilde (2022).
Nuke VFX Supervisor / Lead Compositor at Columbia Sportswear Company
September 1, 2018 - January 1, 2020
Full-time On-site VFX supervisor; supervised 3-day shoot, hired and managed artists for comps, mattes, and motion graphics; communicated with studio executives to achieve Creative Director's vision; managed artists over 5 months during production conception; completed final comps as Lead over 10 shots (223 seconds) achieving 'Hollow Man' FX; Retouched editorial product shots.

Education

Bachelor of Fine Arts (BFA) - 2.5D Digital Compositing at Academy of Art University
January 1, 2007 - January 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming