I have lived in diverse regions such as North Macedonia, Italy, Malta, England, Northern Ireland, Canada, and now Australia. I’ve been fortunate to experience a wide range of cultures, which has deeply enriched my artistic journey. My passion for storytelling through animation is fueled by my desire to connect with audiences and share their unique experiences through visual narratives. I aim to blend technical skills and creative expression to produce captivating animations that resonate with viewers.

GIANNI FRANCESCO DE GIUSEPPE

I have lived in diverse regions such as North Macedonia, Italy, Malta, England, Northern Ireland, Canada, and now Australia. I’ve been fortunate to experience a wide range of cultures, which has deeply enriched my artistic journey. My passion for storytelling through animation is fueled by my desire to connect with audiences and share their unique experiences through visual narratives. I aim to blend technical skills and creative expression to produce captivating animations that resonate with viewers.

Available to hire

I have lived in diverse regions such as North Macedonia, Italy, Malta, England, Northern Ireland, Canada, and now Australia. I’ve been fortunate to experience a wide range of cultures, which has deeply enriched my artistic journey. My passion for storytelling through animation is fueled by my desire to connect with audiences and share their unique experiences through visual narratives. I aim to blend technical skills and creative expression to produce captivating animations that resonate with viewers.

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Language

English
Fluent
Italian
Advanced

Work Experience

CG Rigger at Flying Bark Animation
July 1, 2023 - Present
Responsible for rigging characters and providing guidance for created assets, supporting the production pipeline and ensuring all specifications meet director requirements.
3D Modeler at Flying Bark Animation
July 1, 2023 - Present
Collaborating on animated series and feature films, focusing on modeling and texturing alongside interdisciplinary teams to achieve the intended artistic vision.
Layout Artist at Flying Bark Animation
July 1, 2023 - Present
Preparing layouts for animated series, ensuring they align with narratives and character actions, with strong emphasis on composition and storytelling.
Model & Texture Artist at Rainbow CGI
March 1, 2022 - September 1, 2022
Creating high-quality 3D models and textures for a variety of animated projects, emphasizing the delivery of visually stunning digital assets.
Technical Animator at MPC Film
January 1, 2022 - February 28, 2022
Collaborating closely with animation and artist teams to deliver complex character animations and ensure high production values across projects.
Model & Texture Artist at WeFX
March 1, 2022 - April 1, 2022
Responsible for creating realistic models and textures, contributing to geometry and rigging workflow for various projects.

Education

BDES Animation (Hons) at University of Ulster
September 1, 2013 - May 31, 2019
BA (Hons) Animation at University of Ulster
September 1, 2013 - May 1, 2016
Foundation Art and Design at University of Sunderland
September 1, 2013 - June 1, 2014
A Levels at New School Rome
January 1, 2013 - January 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment