A Computer Science graduate and passionate about the subject since childhood, I am currently pursuing a Master’s Degree in Artificial Intelligence at the University of Pisa (UNIPI). I am looking for new opportunities to explore innovative branches of the discipline, with a particular focus on Artificial Intelligence and Game Developing. Outside the technical field, I consider myself a creative person and draw continuous inspiration from films, books, videogames, and other art forms.

Michael Biggeri

A Computer Science graduate and passionate about the subject since childhood, I am currently pursuing a Master’s Degree in Artificial Intelligence at the University of Pisa (UNIPI). I am looking for new opportunities to explore innovative branches of the discipline, with a particular focus on Artificial Intelligence and Game Developing. Outside the technical field, I consider myself a creative person and draw continuous inspiration from films, books, videogames, and other art forms.

Available to hire

A Computer Science graduate and passionate about the subject since childhood, I am currently pursuing a Master’s Degree in Artificial Intelligence at the University of Pisa (UNIPI). I am looking for new opportunities to explore innovative branches of the discipline, with a particular focus on Artificial Intelligence and Game Developing. Outside the technical field, I consider myself a creative person and draw continuous inspiration from films, books, videogames, and other art forms.

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Language

Italian
Fluent
English
Advanced

Work Experience

Tutor for a bachelor's course in Programming and Algorithm at Unipi
October 1, 2025 - December 15, 2025
Over the past few months, three colleagues and I have been preparing first-year students for the 'Programming and Algorithmics' course exams, providing lectures to approximately one hundred people.
Indie Game developer at Gibberi Games
April 15, 2025 - Present
I'm the creator and only developer of Amanita, a commercial indie title developed within the Godot Engine. In this role, I serve as the project's sole programmer, handling all technical architecture and systems, while also acting as a primary artist to define the game's visual identity.

Education

Master's degree in Artificial Intelligence at University of Pisa
September 15, 2025 - April 8, 2026
Bachelor's degree in Computer Science at University of Pisa
September 1, 2021 - April 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Gaming, Software & Internet