GL

Gigih Lukito

Available to hire

I’m Gigih Lukito, a 2D animator and product/design professional with a Diploma (D3) in Product Design from Politeknik Muhammadiyah Tegal.

About

I’m Gigih Lukito, a 2D animator and product/design professional with a Diploma (D3) in Product Design from Politeknik Muhammadiyah Tegal. I enjoy building animation from the early stages—character and scene concepts, arranging story sequences, and bringing motion and expressions to life with timing that matches the audio and mood.

  • Joined October 2026

Industry experience

  • Media & Entertainment
  • Manufacturing
  • Education

Projects · 1

The video features an animation I created myself using the Toon Boom Harmony application; I titled the animation “Chibi Mobile Legends Character.”

  • 2D Animator
  • Animator
  • Character Designer
  • +2

Work experience· 5 roles

CAD/CAM Staff · PT Jiangyi Mold Technology IndonesiaMay 2026 – Aug 2026 · 4 mos

Translated 2D sketches and 3D concepts into accurate digital patterns for shoe upper and sole components. Created 2D digital sketches and 3D models of shoe shapes, including logos, textures, and upper decorations. Designed precise molds for shoe outsoles, midsoles, and heels, and collaborated with product development and tooling/workshop teams to ensure sole molds and samples met design specifications.

2D Animator (Freelance)Oct 2024 – Apr 2026 · 1 yr 7 mos

Created 2D animations based on client briefs and visual requirements. Built storyboards and animatics, and prepared character, background, and prop assets. Produced character animation including frame-by-frame, cut-out animation, and motion graphics, managing timing, spacing, poses, expressions, and movement for natural and engaging results. Also handled compositing, visual effects, editing, rendering, and exporting according to project specifications.

2D Animator · PT Kastari Sentral MediaJan 2022 – Oct 2024 · 2 yrs 10 mos

Worked on 2D animation from early development stages, supporting character concept creation, setting development, and defining animation style aligned with the story. Produced animated sequences by arranging images to convey the storyline and character movements. Refined performance through choreographed body movement, facial expressions, and character interactions, while improving visual quality using lighting, shading, and texture. Matched animation timing and speed to audio, scene atmosphere, and character emotions.

2D Animator · Tegal Game Animasi StudioFeb 2020 – Dec 2021 · 1 yr 11 mos
Toy Operator · PT Rita RitelindoMay 2019 – Feb 2020 · 10 mos

Education

D3 Desain Produk (IPK 3,08) · Politeknik Muhammadiyah Tegal2020 – 2023

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