Available to hire
I’m a character-focused animator dedicated to storytelling through action and emotion. I bring characters to life with strong timing, posing, and expressive performance.
Beyond animation, I rig and model, building robust pipelines in Maya, ZBrush, Marvelous Designer, Substance Painter, and Unreal Engine to deliver polished, production-ready assets for games and films.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
French
Fluent
Work Experience
3D Modelling & Rigging at The Fading Forest (Video game)
April 1, 2021 - September 14, 20253D modelling and rigging work for the main assets and machinery, including animations of the Harpie and rigging of a bulldozer and a crane.
3D Modelling & Rigging
April 1, 2021 - September 14, 20253D sculpted the model of a puppet with ZBrush; clothing created with Marvelous Designer; retopology with Maya; rigging with Maya; textures with Substance Painter and Photoshop; rendered with Unreal Engine.
3D Videoclip, 3D Modelling, Rigging & Animation
March 1, 2023 - September 14, 20253D sculpted 3 character models; 3D car modeling; retopology of the 3 characters; rigging with Mixamo & Maya; textures with Substance Painter and Photoshop; animations with Maya; scene placement with Unreal Engine 5; film rendering with Unreal Engine 5 Sequencer.
Bricklayer at Various Construction Projects
January 1, 2023 - September 14, 2025Worked safely on scaffolding and swing stages at various heights; constructed and repaired brick, concrete block, and stone structures; measured and laid out projects; tuckpointing, caulking, grinding and other required duties.
3D Modelling & Rigging
April 1, 2021 - September 14, 20253D sculpted a puppet model in ZBrush, created clothing in Marvelous Designer, performed retopology in Maya, rigged the model in Maya, texturing in Substance Painter and Photoshop, and rendered shots using Unreal Engine.
3D Modelling, Rigging & Animation
March 1, 2023 - September 14, 20253D sculpted three character models in ZBrush, modeled a car in Maya, performed retopology, rigging (Mixamo & Maya), texturing (Substance Painter, Photoshop), and animations in Maya. Scene placement and film rendering were done with Unreal Engine 5 Sequencer.
Bricklayer
January 1, 2023 - September 14, 2025Worked safely on scaffolding and swing stages at various heights. Constructed and repaired brick, concrete block, and stone structures for commercial and residential customers. Demonstrated accurate measuring, calculation, and project layout skills; performed tuckpointing, caulking, grinding, and related duties.
3D Modelling & Rigging
April 1, 2021 - September 17, 20253D sculpted the model of a puppet with Zbrush. Created the clothing of the puppet with Marvelous Designer. Created retopology with Maya. Rigged the 3D Model with Maya. Made the textures with Substance Painter and Photoshop. Rendered some shots with Unreal Engine.
3D Modelling, Rigging & Animation
March 1, 2023 - September 17, 20253D sculpted of 3 Character Models with Zbrush. 3D Modeling of a car with Maya. Retopology of the 3 Characters with Maya. Rigging of the models with Mixamo & Maya. Made the textures with Substance Painter and Photoshop. The animations are done with Maya. Scene placement is done with Unreal Engine 5. Film Rendering done with Unreal Engine 5 Sequencer.
Bricklayer
January 1, 2023 - September 17, 2025Bricklayer – 2013 – 2023 (worked as a bricklayer while studying). Worked safely on scaffolding and swing stages at various heights. Constructed and repaired brick, concrete block, and stone structures for commercial and residential customers. Demonstrated accurate measuring, calculation, and project layout skills. Performed basic masonry tasks such as tuckpointing, caulking, grinding and other required duties.
3D Modeler & Rigger
April 1, 2021 - September 17, 20253D Modelling & Rigging work including a puppet model: 3D sculpted with Zbrush; clothing designed in Marvelous Designer; retopology in Maya; rigging in Maya; textures in Substance Painter and Photoshop; renders in Unreal Engine.
3D Modelling, Rigging & Animation
March 1, 2023 - September 17, 20253D sculpted of 3 Character Models with Zbrush. 3D Modeling of a car with Maya. Retopology of the 3 Characters with Maya. Rigging of the models with Mixamo & Maya. Texturing with Substance Painter and Photoshop. Animations in Maya. Scene placement in Unreal Engine 5. Rendering with Unreal Engine 5 Sequencer.
Bricklayer
January 1, 2023 - September 17, 2025Bricklayer work 2013–2023: Worked safely on scaffolding and swing stages at various heights. Constructed and repaired brick, concrete block, and stone structures for commercial and residential customers. Demonstrated accurate measuring, calculation, and project layout skills. Performed basic masonry tasks such as tuckpointing, caulking, grinding and other required duties.
3D Modeler & Rigger at Freelance / Personal Project
April 1, 2021 - September 24, 20253D sculpted the model of a puppet with Zbrush. Created the clothing of the puppet with Marvelous Designer. Created retopology with Maya. Rigged the 3D Model with Maya. Textured with Substance Painter and Photoshop. Rendered some shots with Unreal Engine.
3D Artist (Modeling, Rigging & Animation) at 3D Videoclip
March 1, 2023 - September 24, 20253D sculpted 3 Character Models with Zbrush. 3D modeling of a car with Maya. Retopology of the 3 Characters with Maya. Rigging of the models with Mixamo & Maya. Textures with Substance Painter and Photoshop. Animations done with Maya. Scene placement with Unreal Engine 5. Film Rendering done with Unreal Engine 5 Sequencer.
Bricklayer at Various Construction Projects
January 1, 2023 - September 24, 2025Constructed and repaired brick, concrete block, and stone structures for commercial and residential customers. Demonstrated accurate measuring, calculation, and project layout skills. Performed basic masonry tasks such as tuckpointing, caulking, grinding and other required duties.
3D Modeler & Rigging at Freelance
April 1, 2021 - September 24, 20253D modelling & rigging project (2021 Jan–Apr): sculpted a puppet in ZBrush; designed clothing in Marvelous Designer; retopology in Maya; rigging; textures in Substance Painter and Photoshop; rendered in Unreal Engine.
3D Artist (Modeling, Rigging & Animation) at Freelance
March 1, 2023 - September 24, 20253D videoclip project (2023 Jan–Mar): sculpted three character models in ZBrush; modeled a car in Maya; retopology; rigged with Mixamo and Maya; textured in Substance Painter and Photoshop; animations in Maya; scene placement and rendering in Unreal Engine 5 Sequencer.
Bricklayer at Self-Employed / Contractor
January 1, 2023 - September 24, 2025Worked as a bricklayer from 2013–2023, safely on scaffolding and swing stages, constructing and repairing brick, concrete block and stone structures; measured layouts; tuckpointing, caulking and grinding.
3D Modelling & Rigging
April 1, 2021 - September 25, 20253D sculpted a puppet model in ZBrush; created clothing in Marvelous Designer; performed retopology in Maya; rigged the model; textures created in Substance Painter and Photoshop; rendered some shots in Unreal Engine.
3D Modelling, Rigging & Animation
March 1, 2023 - September 25, 20253D sculpted three character models in ZBrush; modeled a car in Maya; retopology of the characters; rigging with Mixamo & Maya; textures in Substance Painter and Photoshop; animations created in Maya; scene placement and rendering in Unreal Engine 5 Sequencer.
Bricklayer
January 1, 2023 - September 25, 2025Worked safely on scaffolding and swing stages at various heights; constructed and repaired brick, concrete block, and stone structures for commercial and residential projects; accurate measuring, calculation, and project layout; basic masonry tasks including tuckpointing, caulking, and grinding.
3D Artist (Modelling & Rigging)
April 1, 2021 - September 25, 20253D sculpted the model of a puppet with ZBrush; clothing created with Marvelous Designer; retopology with Maya; rigged the model; textures created with Substance Painter and Photoshop; renders using Unreal Engine.
3D Artist / Animator
March 1, 2023 - September 25, 20253D sculpted 3 character models with ZBrush; 3D modeling of a car with Maya; retopology of the characters; rigging with Mixamo & Maya; textures with Substance Painter and Photoshop; animations with Maya; scene placement with Unreal Engine 5; film rendering with Sequencer in Unreal Engine 5.
Bricklayer
January 1, 2023 - September 25, 2025Bricklayer work including scaffolding and swing stages at various heights; constructed and repaired brick, concrete block, and stone structures; accurate measuring, project layout, tuckpointing, caulking, grinding and related duties.
3D Modelling & Rigging
April 1, 2021 - September 29, 20253D sculpted the model of a puppet with ZBrush; clothing created with Marvelous Designer; retopology with Maya; rigged in Maya; textures with Substance Painter and Photoshop; some sequences rendered in Unreal Engine.
3D Modelling, Rigging & Animation
March 1, 2023 - September 29, 20253D sculpted three character models; car modeled in Maya; retopology of the three characters; rigging with Mixamo and Maya; textures in Substance Painter and Photoshop; animations created in Maya; scene placement and rendering in Unreal Engine 5 Sequencer.
Bricklayer
January 1, 2023 - September 29, 2025Worked safely on scaffolding and swing stages; constructed and repaired brick, concrete block, and stone structures; precise measuring, calculation, and project layout; tuckpointing, caulking and grinding.
Education
AEC, Animation 3D at Dawson College
September 1, 2009 - September 1, 2010Bachelor’s degree in Animation, Animation 3D et design numérique at Centre NAD
September 1, 2018 - April 1, 2022AEC, Animation 3D at Dawson College, Montréal, QC
September 1, 2009 - September 1, 2010Bachelor’s degree in Animation, Animation 3D et design numérique at Centre NAD
September 1, 2018 - April 1, 2022AEC, Animation 3D at Dawson College, Montréal, QC
September 1, 2009 - September 1, 2010Bachelor’s degree in Animation, Animation 3D et design numérique at Centre NAD
September 1, 2018 - April 1, 2022AEC, Animation 3D at Dawson - Montréal, QC
September 1, 2009 - September 1, 2010Bachelor’s degree in Animation, Animation 3D et design numérique at Centre NAD
September 1, 2018 - April 1, 2022AEC, Animation 3D at Dawson College
September 1, 2009 - September 1, 2010Bachelor’s degree in Animation, Animation 3D et design numérique at Centre NAD
September 1, 2018 - April 1, 2022AEC, Animation 3D at Dawson - Montréal, QC
September 1, 2009 - September 1, 2010Bachelor’s degree in Animation, Animation 3D et design numérique at Centre NAD
September 1, 2018 - April 1, 2022AEC at Dawson College, Montréal, QC
September 1, 2009 - September 1, 2010Bachelor’s degree in Animation, Animation 3D et design numérique at Centre NAD
September 1, 2018 - April 1, 2022AEC, Animation 3D at Dawson - Montréal, QC
September 1, 2009 - September 1, 2010Bachelor’s degree in Animation, Animation 3D et design numérique at Centre NAD
September 1, 2018 - April 1, 2022AEC, Animation 3D at Dawson College
September 1, 2009 - September 1, 2010Bachelor’s degree in Animation, Animation 3D et design numérique at Centre NAD
September 1, 2018 - April 1, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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