I am a 3D Generalist, specializing in 3D character animation with 5 years of experience in using Autodesk Maya for animation, modeling, and rendering purposes. My goal is to create characters and scenes that are emotionally impactful to the viewers. To bring to life characters and sets that feel real in every single tiny motion and feature. So that, whoever may be watching from wherever in the world can experience a deep connection as if they themselves were there, alongside those characters, too.

gisellelopezart8557

I am a 3D Generalist, specializing in 3D character animation with 5 years of experience in using Autodesk Maya for animation, modeling, and rendering purposes. My goal is to create characters and scenes that are emotionally impactful to the viewers. To bring to life characters and sets that feel real in every single tiny motion and feature. So that, whoever may be watching from wherever in the world can experience a deep connection as if they themselves were there, alongside those characters, too.

Available to hire

I am a 3D Generalist, specializing in 3D character animation with 5 years of experience in using Autodesk Maya for animation, modeling, and rendering purposes. My goal is to create characters and scenes that are emotionally impactful to the viewers. To bring to life characters and sets that feel real in every single tiny motion and feature. So that, whoever may be watching from wherever in the world can experience a deep connection as if they themselves were there, alongside those characters, too.

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Language

Spanish; Castilian
Advanced
Japanese
Beginner
English
Fluent

Work Experience

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Education

Bachelors of Fine Arts at California State University Fullerton
August 15, 2022 - January 2, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Government, Education, Retail
    uniE608 Sea Side Bakery Environment in UE5
    Designed an ocean-themed interior for a bakery. Modeled all props in Maya, and textured them in Substance Painter, excluding coffee maker, register, and some breads. Imported assets and designed the set in Unreal Engine 5, creating lighting and cinematic renders. Edited video in Premier Pro. animator video videoeditor
    uniE608 Sailor Moon Wand Prop
    In Maya, modeled a 3D prop of Sailor Moon's wand. Created textures of the wand in Substance Painter. Created the Final render and animations in Maya. Edited the video in Premier Pro. animator video videoeditor