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- 3D Designer
- Graphic Designer
- Product Designer
- +2
I’m a product designer with a strong UI/UX backbone, building clean, scalable systems that actually ship.
I’m a product designer with a strong UI/UX backbone, building clean, scalable systems that actually ship. I have experience in SaaS enterprise software for construction project management teams and I’ve delivered high-impact brand + event work for major clients.
I’m motivated by turning messy requirements into simple, confident user experiences—especially when trust and clarity matter most.
[View my portfolio](https://www.twine.net/signin
Supported consistent lab completion and prototype progress for 40+ students per semester by teaching Unity-based VR/MR using Meta XR tools. Improved interaction clarity across final demos by guiding students through hands-on critique of spatial UX (affordances, comfort, feedback). Ensured consistent grading and actionable feedback with rubric-driven checklists, achieving 7-day turnaround for marking and vivas. Reduced escalations and assessment disputes by resolving student concerns with clear documentation and calm conflict handling. Improved workshop efficiency by creating and refining tutorial materials (starter scenes, examples, troubleshooting notes). Strengthened students’ data-visualisation skills by teaching visual encoding and chart selection and applying these to real datasets.
Improved cross-product discoverability for enterprise users by helping ship a company portal for an unified ERP software suite. Reduced confusion in product placement decisions by mapping real client usage patterns across 8 customer organizations. Increased UI consistency and implementation speed via a cohesive design system (components, patterns, and guideline library). Enhanced scalability and visual recognition across dense dashboards through a scalable icon system (1000+ custom icons). Ensured internal brand consistency across touchpoints by producing standardized templates and internal communication/event assets. Simplified complex cost-estimation and bid-management workflows by designing usable screens for construction project workflows. Sped up client internal review workflow by 80% by designing IA and full UX flow for a supplier portal.
Accelerated stakeholder approvals and enabled consistent multi-channel event rollout by delivering pitch decks, EDMs, social assets, signage, and on-site visual systems. Reduced rework and ensured brand consistency across print and digital by building scalable event identity systems (logo, typography, colour). Improved readability and supported stronger conversion with hierarchy and accessibility-aware layouts by designing UI/UX for event microsites and landing pages. Maintained production-ready quality under tight timelines by executing deliverables under sustained deadline pressure. Reduced late-stage changes and supported smooth event execution through earlier creative alignment with cross-functional teams on creative direction.
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