Hi, I’m Luiz Gustavo de Souza Cruz Junior, a Unity Developer with a bachelor’s degree in Game Development. I have strong C# skills and a solid IT/technical support background, and I enjoy building gameplay systems and UI for engaging player experiences. I’m actively seeking an entry-level or junior role in the game industry and am open to relocating to Viseu, Portugal. I thrive on collaboration, rapid learning, and turning ideas into polished, fun games.

Luiz Gustavo de Souza Cruz Junior

Hi, I’m Luiz Gustavo de Souza Cruz Junior, a Unity Developer with a bachelor’s degree in Game Development. I have strong C# skills and a solid IT/technical support background, and I enjoy building gameplay systems and UI for engaging player experiences. I’m actively seeking an entry-level or junior role in the game industry and am open to relocating to Viseu, Portugal. I thrive on collaboration, rapid learning, and turning ideas into polished, fun games.

Available to hire

Hi, I’m Luiz Gustavo de Souza Cruz Junior, a Unity Developer with a bachelor’s degree in Game Development. I have strong C# skills and a solid IT/technical support background, and I enjoy building gameplay systems and UI for engaging player experiences.

I’m actively seeking an entry-level or junior role in the game industry and am open to relocating to Viseu, Portugal. I thrive on collaboration, rapid learning, and turning ideas into polished, fun games.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

Portuguese
Fluent
English
Fluent

Work Experience

Digital Games Technician at EPC Engenharia Projeto Consultoria
January 1, 2020 - June 1, 2020
Develop VR and AR applications for EPC Engenharia using Unity and VR technology, and create 3D demo reels for engineers and companies in VR/AR using Unity and After Effects. Place and build locations in EPC Engenharia's VR/AR designs for visualization and simulation.
Programmer and Level Designer at BattleWatch
June 1, 2018 - Present
UI: Buttons, transitions, health bars and HUD; Cinematics: Camera, cutscenes and lighting; Menu: Card system, Towers and Settings; Projectile: Types of projectiles, refraction and damage.
Programmer and Level Designer at Thug Racing
January 1, 2018 - Present
UI: Buttons, transitions, save and load game; AI: Movement, Lap and Weapon System; Player: Cars, Input, Movement, Steering and Balancing; Cinematics: Camera, Cutscenes and Lighting; Collectible/Weapon System and Google Play: Achievements, Leaderboards and APK Management; Sounds: Car engine loops, UI and BGM.
Programmer and Level Designer at Intercut
January 1, 2017 - Present
Player: Movement, actions, and dialogues; Cinematics: Camera, cutscenes and lighting; AI: Movement and states; UI: Buttons, transitions, saving and loading the game; Audio: Jumpscares, enemies, foliage, and footsteps; Interactions: flashlight, rain, and thunder.
Developer at Pac-Man 2D Puzzle (Project)
January 1, 2019 - Present
All development, except for the sprites and audio, was done by me.
Developer at Ninja Shoshin
January 1, 2019 - Present
2D action sidescroller project; stage sprites and animations contributed, with additional gameplay and level design work.
Developer at Sinédrio Quiz
January 1, 2019 - Present
Android quiz game; all development completed by me.

Education

Bachelor's Degree in Digital Games Development at FUMEC University
January 1, 2016 - December 1, 2018
Programming Logic at SENAC Minas
October 1, 2013 - January 8, 2026
Game Development for Unity at Udemy
January 1, 2019 - January 8, 2026
Programming Logic Course at SENAC Brasil
January 1, 2013 - January 26, 2026
Bachelor of Games Development at Universidade FUMEC
January 1, 2016 - January 1, 2018
Pixel Art for Video Games Online Course at Udemy
January 1, 2018 - January 1, 2018
Game Development for Unity Online Course at Udemy
January 1, 2019 - January 1, 2019
Digital Games Technician at EPC Engenharia Projeto Consultoria – Belo Horizonte
January 1, 2020 - June 1, 2020

Qualifications

Programming Logic
October 1, 2013 - January 8, 2026
Game Development for Unity
January 1, 2019 - January 8, 2026
Pixel Art for Video Games
January 11, 2030 - January 8, 2026
Programming Logic Course (SENAC Brasil)
January 1, 2013 - January 26, 2026
Pixel Art for Video Games (Udemy)
January 1, 2018 - January 1, 2018
Game Development for Unity (Udemy)
January 1, 2019 - January 1, 2019
Digital Games Technician (EPC Engenharia Projeto Consultoria)
January 1, 2020 - June 1, 2020

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education