I am Grégoire Tyack, a Brussels-based sound designer, sound engineer, and music producer passionate about building immersive audio experiences through music and film. My work focuses on sound design, mixing, mastering, and composition for artists. Through my studies at ESRA Bruxelles, I developed strong experience in post-production audio, working as a boom operator, sound mixer, and sound designer on several film sets. I was also awarded a school prize for Best Sound on a third-year film project. Alongside my technical background, I create and release music under the name “Falkon,” producing EPs and collaborative projects while handling composition, recording, mixing, and mastering. I also compose music for visual media and perform as a songwriter and singer. Professionally, my experience as an Audiovisual Technician Supervisor at MOIR Brussels strengthened my skills in advanced audiovisual systems, live event technology, and creative problem-solving for immersive productions.

Grégoire Tyack

I am Grégoire Tyack, a Brussels-based sound designer, sound engineer, and music producer passionate about building immersive audio experiences through music and film. My work focuses on sound design, mixing, mastering, and composition for artists. Through my studies at ESRA Bruxelles, I developed strong experience in post-production audio, working as a boom operator, sound mixer, and sound designer on several film sets. I was also awarded a school prize for Best Sound on a third-year film project. Alongside my technical background, I create and release music under the name “Falkon,” producing EPs and collaborative projects while handling composition, recording, mixing, and mastering. I also compose music for visual media and perform as a songwriter and singer. Professionally, my experience as an Audiovisual Technician Supervisor at MOIR Brussels strengthened my skills in advanced audiovisual systems, live event technology, and creative problem-solving for immersive productions.

Available to hire

I am Grégoire Tyack, a Brussels-based sound designer, sound engineer, and music producer passionate about building immersive audio experiences through music and film. My work focuses on sound design, mixing, mastering, and composition for artists. Through my studies at ESRA Bruxelles, I developed strong experience in post-production audio, working as a boom operator, sound mixer, and sound designer on several film sets. I was also awarded a school prize for Best Sound on a third-year film project.

Alongside my technical background, I create and release music under the name “Falkon,” producing EPs and collaborative projects while handling composition, recording, mixing, and mastering. I also compose music for visual media and perform as a songwriter and singer. Professionally, my experience as an Audiovisual Technician Supervisor at MOIR Brussels strengthened my skills in advanced audiovisual systems, live event technology, and creative problem-solving for immersive productions.

See more

Language

French
Fluent
English
Fluent

Work Experience

Audio Visual Technician / Sound Engineer at MOIR Bruxelles
September 30, 2024 - Present
Supervised and maintained a wide range of AV equipment for live events and film production, including holographic projectors, LED panels, and photons, as well as Dante networks and Yamaha MRX consoles. Responsible for studio and stage sound, recording, post-production, and on-site problem solving; used Pro Tools, QLab, Dante Controller, and Pro Tools S6/S3 for events and post-production. Collaborated with artists and teams to deliver high-quality sound design, mixing, and mastering. Contributed to music projects, including composing and producing tracks under the Falkon project, and assisted on other student and professional projects. Led interviews and post-production work for a school project with the artist Greg; specialized in sound design and mix for audiovisual post-production.
Sound Engineer / Boom Operator / Sound Editor / Sound Designer at ESRA Bruxelles
September 30, 2021 - June 30, 2024
Learned every aspect of the sound engineering spectrum from set recording to live shows and post-production. Worked on a studio film with Pro Tools S6, on sets with Sound Devices and Nagra, and served as a Sound Editor and Sound Designer on the 3rd Years Film (winner of the school prize for best sound). Produced an interview with a famous artist called 'GREG' for a school project. Specialized in post-production, particularly as a sound designer and mixer.

Education

Sound Engineering Program at ESRA Bruxelles
January 1, 2021 - December 31, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Professional Services