Available to hire
I’m an Interactive Product Design student at U-TAD specializing in technical narrative design and game writing.
I write dialogue and branching narratives, then implement them myself in-engine using Blueprints, Twine, and C#, so my scripts are built with production constraints in mind from the first draft, not bolted on afterward.
Alongside writing, I work as a sound designer and composer, which shapes how I think about pacing, silence, and rhythm in dialogue. I’m currently expanding my portfolio with systems-driven interactive fiction and cinematic scriptwriting.
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Spanish; Castilian
Fluent
Chinese
Beginner
Work Experience
Narrative Designer at Headcrack Interactive
May 10, 2026 - June 10, 2027For this 18-month university project, I design the game's world, dialogue, and music. I also work closely with the art team to find visual references that match the aesthetic.
Education
Degree in Game Design at U-TAD| University Center for Technology and Digital Art
September 10, 2023 - June 10, 2027Interactive Product Design Degree at U-TAD| UNIVERSITY CENTER FOR TECHNOLOGY AND DIGITAL ART
January 1, 2022 - August 10, 2026Technical Highschool at IES RAMIRO DE MAEZTU
January 1, 2020 - January 1, 2022Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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