Hello! I’m Gabriel Smith, a Seattle-based award-winning sound designer, game developer, and audio director with 23+ years of professional audio experience and 17+ years in the video game industry. I’m passionate about crafting immersive audio experiences and leading cross-functional teams to deliver high-quality soundscapes, music, and dialogue for games and interactive media.
I thrive on collaboration with top developers to push audio quality forward, from original sound design and music composition to implementation and optimization using the latest tools and middleware. My experience spans PC, console, and mobile platforms, and I enjoy building robust audio pipelines that scale with project goals and timelines.
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