3D Artist with 7 years of experience in modeling, texturing, lighting, and rendering for Product, and architectural visualization. Proficient in Autodesk Maya, Blender, ZBrush, Photoshop and Substance Painter. Experienced in creating high-quality assets, environments, that align with project goals. Strong team player with the ability to deliver visually impactful results in fast-paced environments. Passionate about staying updated on 3D technology trends and creating immersive digital experiences.…

Gurudutt GS

3D Artist with 7 years of experience in modeling, texturing, lighting, and rendering for Product, and architectural visualization. Proficient in Autodesk Maya, Blender, ZBrush, Photoshop and Substance Painter. Experienced in creating high-quality assets, environments, that align with project goals. Strong team player with the ability to deliver visually impactful results in fast-paced environments. Passionate about staying updated on 3D technology trends and creating immersive digital experiences.…

Available to hire

3D Artist with 7 years of experience in modeling, texturing,
lighting, and rendering for Product, and architectural visualization.
Proficient in Autodesk Maya, Blender, ZBrush, Photoshop and
Substance Painter. Experienced in creating high-quality assets,
environments, that align with project goals. Strong team player
with the ability to deliver visually impactful results in fast-paced
environments. Passionate about staying updated on 3D
technology trends and creating immersive digital experiences.

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Language

English
Fluent

Work Experience

Contract CG Generalist (AI Artist)
October 1, 2025 - Present
Developed photorealistic 3D food product models from 2D references; integrated AI-powered tools into the 3D pipeline to streamline workflows and deliver 4K renders.
CG Generalist (AI Artist)
October 1, 2025 - Present
Contracted as CG Generalist AI Artist; developed photo-realistic 3D food product models from 2D references; created rigged environments with animation; delivered 4K renders; integrated AI tools to streamline workflows and improve efficiency.
Freelance 3D Artist
April 1, 2025 - September 1, 2025
Freelance 3D artist delivering assets, scenes and props for VR/AR, 4K renders, and AI-assisted workflows.
Freelance 3D Artist at Freelance / Various
April 1, 2025 - July 1, 2025
Created high-quality 3D assets and scenes for VR/AR projects; delivered 4K renders; optimized production with AI tools; integrated into 3D pipeline.
Finishing Artist at Xentrix Studios
July 1, 2019 - Present
Finishing artist responsible for fixing and cleaning up animation files.
Finishing Artist at House of Blue Beans
May 1, 2018 - July 1, 2019
As a finishing artist I used to fix and clean up the animation files.
3D Artist at Avatar AI House of Blue Beans
May 1, 2018 - July 1, 2019
Created photo-realistic 3D food product models from 2D references, ensuring 100% match with real products in shape, scale, and appearance. Created a robotic environment with rigging and animation, delivering 4K renders, while using AI tools to optimize production time and quality. Integrated AI-powered tools into the 3D pipeline to streamline workflows, enhance efficiency, and maintain high-quality output.

Education

BBM (Bachelor of Business Management) at Bengaluru University
January 1, 2010 - January 1, 2013
BBM (Bachelor of Business Management) at Bengaluru University
January 1, 2010 - January 1, 2013
Master of Animation and Visual Effects (MAV) at Bengaluru University
January 1, 2015 - January 1, 2018

Qualifications

MAV (Master of Animation and Vfx)
January 1, 2015 - January 1, 2018

Industry Experience

Media & Entertainment, Software & Internet, Gaming, Education, Professional Services, Manufacturing, Consumer Goods