Available to hire
3D Artist with 7 years of experience in modeling, texturing,
lighting, and rendering for Product, and architectural visualization.
Proficient in Autodesk Maya, Blender, ZBrush, Photoshop and
Substance Painter. Experienced in creating high-quality assets,
environments, that align with project goals. Strong team player
with the ability to deliver visually impactful results in fast-paced
environments. Passionate about staying updated on 3D
technology trends and creating immersive digital experiences.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
Contract CG Generalist (AI Artist)
October 1, 2025 - PresentDeveloped photorealistic 3D food product models from 2D references; integrated AI-powered tools into the 3D pipeline to streamline workflows and deliver 4K renders.
CG Generalist (AI Artist)
October 1, 2025 - PresentContracted as CG Generalist AI Artist; developed photo-realistic 3D food product models from 2D references; created rigged environments with animation; delivered 4K renders; integrated AI tools to streamline workflows and improve efficiency.
Freelance 3D Artist
April 1, 2025 - September 1, 2025Freelance 3D artist delivering assets, scenes and props for VR/AR, 4K renders, and AI-assisted workflows.
Freelance 3D Artist at Freelance / Various
April 1, 2025 - July 1, 2025Created high-quality 3D assets and scenes for VR/AR projects; delivered 4K renders; optimized production with AI tools; integrated into 3D pipeline.
Finishing Artist at Xentrix Studios
July 1, 2019 - PresentFinishing artist responsible for fixing and cleaning up animation files.
Finishing Artist at House of Blue Beans
May 1, 2018 - July 1, 2019As a finishing artist I used to fix and clean up the animation files.
3D Artist at Avatar AI House of Blue Beans
May 1, 2018 - July 1, 2019Created photo-realistic 3D food product models from 2D references, ensuring 100% match with real products in shape, scale, and appearance. Created a robotic environment with rigging and animation, delivering 4K renders, while using AI tools to optimize production time and quality. Integrated AI-powered tools into the 3D pipeline to streamline workflows, enhance efficiency, and maintain high-quality output.
Education
BBM (Bachelor of Business Management) at Bengaluru University
January 1, 2010 - January 1, 2013BBM (Bachelor of Business Management) at Bengaluru University
January 1, 2010 - January 1, 2013Master of Animation and Visual Effects (MAV) at Bengaluru University
January 1, 2015 - January 1, 2018Qualifications
MAV (Master of Animation and Vfx)
January 1, 2015 - January 1, 2018Industry Experience
Media & Entertainment, Software & Internet, Gaming, Education, Professional Services, Manufacturing, Consumer Goods
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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