Professional Summary Sound designer, film composer, and audio engineer with 13+ years of experience delivering sonic branding, audio editing, and mixdowns for TV, film, apps, and digital media. Highly skilled in remote collaboration, post-production, and crafting immersive, emotionally resonant audio experiences that enhance storytelling and brand identity. Core Competencies Sonic Branding ¦ Film Composition ¦ Audio Editing ¦ Mixing ¦ Post-Production ¦ Sound Design for Apps/Games ¦ Vocal & Podcast Editing ¦ UI Sound Design ¦ Jingles ¦ Orchestration ¦ Foley Recording ¦ ADR ¦ Spatial Audio Professional Experience Gradient Studios ‒ Sound Designer ¦ Music Composer ¦ Audio Engineer San Francisco Bay Area / Berlin ¦ Jan 2012 ‒ Present • Compose and produce music for TV, film, and branded media. • Develop unique sonic branding and short-form jingles for digital campaigns. • Design custom soundscapes for mobile apps, websites, and interactive experiences. • Edit and mix dialogue, sound effects, and music for broadcast and streaming platforms. • Clean and enhance raw recordings̶removing background noise, restoring fidelity, and matching tonal balance. • Perform detailed mixdowns and mastering for multi-format delivery. • Sync audio precisely with motion graphics and transitions. • Collaborate with editors and producers to achieve consistent loudness and tonal quality. • Manage projects remotely across time zones using Pro Tools, Ableton, Logic, and Fairlight environments.

Gwen S

Professional Summary Sound designer, film composer, and audio engineer with 13+ years of experience delivering sonic branding, audio editing, and mixdowns for TV, film, apps, and digital media. Highly skilled in remote collaboration, post-production, and crafting immersive, emotionally resonant audio experiences that enhance storytelling and brand identity. Core Competencies Sonic Branding ¦ Film Composition ¦ Audio Editing ¦ Mixing ¦ Post-Production ¦ Sound Design for Apps/Games ¦ Vocal & Podcast Editing ¦ UI Sound Design ¦ Jingles ¦ Orchestration ¦ Foley Recording ¦ ADR ¦ Spatial Audio Professional Experience Gradient Studios ‒ Sound Designer ¦ Music Composer ¦ Audio Engineer San Francisco Bay Area / Berlin ¦ Jan 2012 ‒ Present • Compose and produce music for TV, film, and branded media. • Develop unique sonic branding and short-form jingles for digital campaigns. • Design custom soundscapes for mobile apps, websites, and interactive experiences. • Edit and mix dialogue, sound effects, and music for broadcast and streaming platforms. • Clean and enhance raw recordings̶removing background noise, restoring fidelity, and matching tonal balance. • Perform detailed mixdowns and mastering for multi-format delivery. • Sync audio precisely with motion graphics and transitions. • Collaborate with editors and producers to achieve consistent loudness and tonal quality. • Manage projects remotely across time zones using Pro Tools, Ableton, Logic, and Fairlight environments.

Available to hire

Professional Summary
Sound designer, film composer, and audio engineer with 13+ years of experience delivering sonic branding, audio editing, and mixdowns for TV, film, apps, and digital media. Highly skilled in remote collaboration, post-production, and crafting immersive, emotionally resonant audio experiences that enhance storytelling and brand identity.

Core Competencies
Sonic Branding ¦ Film Composition ¦ Audio Editing ¦ Mixing ¦ Post-Production ¦ Sound Design for Apps/Games ¦ Vocal & Podcast Editing ¦ UI Sound Design ¦ Jingles ¦ Orchestration ¦ Foley Recording ¦ ADR ¦ Spatial Audio

Professional Experience
Gradient Studios ‒ Sound Designer ¦ Music Composer ¦ Audio Engineer San Francisco Bay Area / Berlin ¦ Jan 2012 ‒ Present
• Compose and produce music for TV, film, and branded media.
• Develop unique sonic branding and short-form jingles for digital campaigns.
• Design custom soundscapes for mobile apps, websites, and interactive experiences.
• Edit and mix dialogue, sound effects, and music for broadcast and streaming platforms.
• Clean and enhance raw recordings̶removing background noise, restoring fidelity, and matching tonal balance. • Perform detailed mixdowns and mastering for multi-format delivery.
• Sync audio precisely with motion graphics and transitions.
• Collaborate with editors and producers to achieve consistent loudness and tonal quality.
• Manage projects remotely across time zones using Pro Tools, Ableton, Logic, and Fairlight environments.

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Language

English
Fluent
German
Intermediate

Work Experience

Film Composer at Freelance
January 1, 2017 - Present
Skills: Ambient · Sound Design · Online Music · Scoring to Picture · Sound Designer · Soundtrack · Audio Post Production · Sound Editing · Cinematic · Original Music · Sci Fi · Sound Effects
Audio Engineer, Sonic Brander at GS Studios
January 1, 2012 - Present
Music Composer passionate about scoring Sci/Fi, Thriller, Dark Ambient & Electronic Beats. Mix Engineer specialising in electronic music mixdowns. Skills: Sound Designer · Audio Post Production · Music Composer · Film · Branding · Video Games · Audio Engineer · Film Composer · Sound Effects

Education

Add your educational history here.

Qualifications

Ableton Live Certification
June 1, 2010 - March 20, 2026
Pro Tools Certification
June 1, 2010 - March 20, 2026
Apple Certified Associate - Final Cut Pro X
June 1, 2001 - March 20, 2026
Waves Audio logo Waves Mastering Certification
June 1, 2001 - March 20, 2026

Industry Experience

Media & Entertainment, Computers & Electronics, Gaming
    paper Modular Synthesis Interview : Chapter Magazine

    New video interview out now on Chapter Z Magazine‘s Chapter TV
    “2 great musicians, Electric Indigo and Jamaica Suk, describing their approach to modular synths and patches, being filmed in their studios and at their performances at hashtag#Audiovisionen @ Zwinglikirche, Berlin some months ago.
    5:48 minutes, published on Chapter TV, not to be missed!
    https://www.twine.net/signin