Hi there! I’m Hafez Hamdallah, a VR-focused technical game designer based in Ramallah. I design immersive VR interactions and gameplay systems using Unity and Unreal Engine, with a strong emphasis on intuitive player experience, performance, and rapid prototyping. I hold a Bachelor’s in Animation & Game Design and am pursuing a Master in Game Design, always eager to collaborate with artists and developers on cutting-edge VR projects.
I enjoy building immersive environments, creating robust interaction mechanics like grab-and-place and state-driven gameplay, and learning new tools and techniques. I’m passionate about mentoring others, sharing knowledge, and pushing the boundaries of what’s possible in VR and interactive media.
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