Hi there! I'm Hafez Hamdallah, a VR-focused technical game designer based in Ramallah. I design immersive VR interactions and gameplay systems using Unity and Unreal Engine, with a strong emphasis on intuitive player experience, performance, and rapid prototyping. I hold a Bachelor's in Animation & Game Design and am pursuing a Master in Game Design, always eager to collaborate with artists and developers on cutting-edge VR projects. I enjoy building immersive environments, creating robust interaction mechanics like grab-and-place and state-driven gameplay, and learning new tools and techniques. I'm passionate about mentoring others, sharing knowledge, and pushing the boundaries of what's possible in VR and interactive media.

Hafez Hamdallah

Hi there! I'm Hafez Hamdallah, a VR-focused technical game designer based in Ramallah. I design immersive VR interactions and gameplay systems using Unity and Unreal Engine, with a strong emphasis on intuitive player experience, performance, and rapid prototyping. I hold a Bachelor's in Animation & Game Design and am pursuing a Master in Game Design, always eager to collaborate with artists and developers on cutting-edge VR projects. I enjoy building immersive environments, creating robust interaction mechanics like grab-and-place and state-driven gameplay, and learning new tools and techniques. I'm passionate about mentoring others, sharing knowledge, and pushing the boundaries of what's possible in VR and interactive media.

Available to hire

Hi there! I’m Hafez Hamdallah, a VR-focused technical game designer based in Ramallah. I design immersive VR interactions and gameplay systems using Unity and Unreal Engine, with a strong emphasis on intuitive player experience, performance, and rapid prototyping. I hold a Bachelor’s in Animation & Game Design and am pursuing a Master in Game Design, always eager to collaborate with artists and developers on cutting-edge VR projects.

I enjoy building immersive environments, creating robust interaction mechanics like grab-and-place and state-driven gameplay, and learning new tools and techniques. I’m passionate about mentoring others, sharing knowledge, and pushing the boundaries of what’s possible in VR and interactive media.

See more

Language

Arabic
Fluent
English
Fluent
Turkish
Intermediate
Russian
Beginner

Work Experience

VR Interactive Collage System Designer at Immense
January 1, 2022 - January 1, 2024
Designed immersive VR environments using Unity and XR; built interactive VR experiences for navigation and interaction; implemented grab-and-place mechanics with surface snapping; developed dynamic environments switching with real-time scene transitions and consistent object behavior; focused on intuitive interaction design and player experience in immersive VR environments. Delivered 90+ hours of training in game development fundamentals, teaching Unity basics, 3D modeling, and gameplay systems; guided students in building interactive prototypes.
Training Instructor at Palestine Technical University
January 1, 2021 - December 31, 2021
Taught Unity basics, 3D modeling, and gameplay systems; guided students in building interactive prototypes.
Virtual Studio Designer at VR Interactive Collage System (Unity, XR) – Ramallah
January 1, 2022 - December 31, 2024
Designed and implemented VR interaction systems for object manipulation and spatial placement; developed grab-and-place mechanics with surface snapping; built dynamic VR environments enabling real-time scene transitions and consistent object behavior; collaborated with artists and developers on VR projects.

Education

Bachelor's in Animation & Game Design at Eastern Mediterranean University
February 13, 2017 - February 15, 2022
Master's in Game Design at Bahçeşehir University
October 1, 2024 - January 22, 2027

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Computers & Electronics, Professional Services