Hi, I’m Hana Tyszka, a game content curator and narrative designer who enjoys shaping immersive player experiences. I specialize in curating in-game content, designing branching narratives, and coordinating marketing efforts to engage online communities. I love collaborating with engineers and artists to push creative boundaries, tell compelling stories, and build accessible, polished experiences from concept to launch. I’m excited to keep exploring games and interactive media that spark curiosity and joy.

Hana Tyszka

Hi, I’m Hana Tyszka, a game content curator and narrative designer who enjoys shaping immersive player experiences. I specialize in curating in-game content, designing branching narratives, and coordinating marketing efforts to engage online communities. I love collaborating with engineers and artists to push creative boundaries, tell compelling stories, and build accessible, polished experiences from concept to launch. I’m excited to keep exploring games and interactive media that spark curiosity and joy.

Available to hire

Hi, I’m Hana Tyszka, a game content curator and narrative designer who enjoys shaping immersive player experiences. I specialize in curating in-game content, designing branching narratives, and coordinating marketing efforts to engage online communities.

I love collaborating with engineers and artists to push creative boundaries, tell compelling stories, and build accessible, polished experiences from concept to launch. I’m excited to keep exploring games and interactive media that spark curiosity and joy.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Game Content Curator & Marketing Coordinator, Narrative Game Designer at Make It Meme
July 1, 2025 - March 20, 2026
Continued content curation and marketing efforts, expanding narrative design work and player experience improvements; contributed to world-building and UX text to support immersion.
Narrative Game Designer
July 1, 2025 - March 1, 2026
Designed narrative premise and player motivation for a survival experience; contributed to branching narrative systems; supported an Early Access launch on PC – Steam.
Game Content Curator & Marketing Coordinator, Narrative Game Designer at Make It Meme
February 1, 2023 - October 1, 2023
Curated in-game content for Make It Meme, increasing player engagement across a large online audience; Led social media and influencer campaigns in the USA; Analyzed engagement metrics to shape content strategy and refine messaging; Managed content calendars, marketing assets, and launches for feature updates and themed events; Designed and implemented branching narrative systems and in-world dialogue; Collaborated with engineers and artists to integrate narrative systems into gameplay for an Early Access launch; Developed narrative documentation including quest flows, dweller databases, and dialogue trees.
Game Content Curator & Marketing Coordinator at Make It Meme
February 1, 2023 - October 1, 2023
Curated in-game content, increased player engagement across an online audience of over 1 million monthly users; led social media and influencer campaigns to grow daily active users within the USA; analyzed engagement metrics to shape content strategy and refine messaging; managed content calendars, marketing assets, and launches for feature updates and themed events.
Narrative Game Designer at Airstrafe Interactive
February 1, 2023 - October 31, 2023
Designed and implemented content and systems for Saleblazers, blending narrative and gameplay to enhance player immersion. Developed user flows and branching dialogue systems using Unity-based tools.
Executive Assistant & Business Development Coordinator at ten/o LLC
January 1, 2022 - June 30, 2023
Managed executive operations while supporting creative project development across esports media. Collaborated on pitch decks and interactive presentations used for client engagement.
Executive Assistant & Business Development Team Member
November 1, 2021 - February 1, 2023
Managed executive operations in a fast-paced esports media environment; contributed to client-facing pitch decks and interactive presentations used in licensing and partnership outreach; produced branded visuals for digital campaigns.
Graphic Designer (Freelance & Contract) at ten/o LLC
November 1, 2021 - February 28, 2023
Created branded visual assets for digital media, including motion graphics, livestream overlays, and interactive presentations.
Design Intern at Japanese American National Museum
June 1, 2019 - September 30, 2019
Designed interactive exhibition signage and educational print materials. Assisted with fabrication and layout for user-driven gallery installations.

Education

B.F.A. at University of California, Los Angeles (UCLA)
September 1, 2017 - June 30, 2021
Bachelor of Fine Arts at University of California, Los Angeles
January 1, 2017 - January 1, 2021
Coursework in Game Design & 3D Modeling at University of California, Los Angeles
January 1, 2022 - January 1, 2023
Bachelor of Fine Arts, Design Media Arts at Gnomon School of Visual Effects, Games & Animation
January 1, 2017 - January 1, 2021
Coursework in Game Design & 3D Modelling at Gnomon School of Visual Effects, Games & Animation
January 1, 2022 - January 1, 2023

Qualifications

Individual Courses in Game Design & Narrative Systems
January 1, 2022 - January 31, 2023
Bachelor of Fine Arts, Design Media Arts
January 1, 2017 - January 1, 2021
Coursework in Game Design & 3D Modelling
January 1, 2022 - January 1, 2023

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet