Available to hire
I’m a results-driven IT project coordinator and Unity game developer with 7+ years of experience delivering cross-platform software and game development projects from concept to deployment. I specialize in leading cross-functional teams, aligning stakeholders, and driving high-quality outcomes in Agile environments.
I thrive on cross-functional collaboration, continuous improvement, and process optimization to deliver on-time, within-budget projects that meet business objectives and delight users.
Work Experience
Technical Project Coordinator / Lead Unity Developer (Remote) at Quik Learn
May 1, 2024 - PresentActing as the primary technical lead and project coordinator for a U.S.-based EdTech company developing across-platform home-school learning app built with Unity 3D and React Native.
Project Coordinator at Game District
April 1, 2023 - April 1, 2024Managed multiple software and gaming projects simultaneously using Agile / Scrum frameworks, ensuring on-time and within-budget delivery. Defined project scope, objectives, and deliverables; coordinated cross-functional teams; maintained clear communications with executives and stakeholders.
Lead Game Developer at Game District
September 1, 2022 - April 1, 2023Led end-to-end lifecycle of 10+ projects including simulation, racing, and open-world apps. Coordinated cross-functional teams to align with project goals; mentored developers; implemented QA processes and performance optimizations.
Senior Game Developer at Squad Cell
February 1, 2020 - August 1, 2022Directed project lifecycles, managed resources, and mentored junior engineers; implemented analytics solutions and monetization strategies; ensured code quality and timely delivery.
Senior Game Developer at Warm Head Studios
July 1, 2018 - January 1, 2020Managed multiple game development projects, delivering 2D/3D Unity applications with high-quality visuals and performance; led testing, debugging, and deployment cycles.
Junior Game Developer at Meta Dort
December 1, 2017 - June 1, 2018Contributed to concept-to-release of simulation/gaming projects; supported senior developers in testing, documentation, and debugging processes; facilitated delivery cycles.
Education
Bachelor of Computer Science at Allama Iqbal Open University
January 11, 2030 - January 1, 2017Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services
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