I’m a sound designer and audio professional with experience creating high-quality sound for animation, games, and interactive media. I’ve worked on projects for broadcasters and studios including BBC, RTÉ, Cartoonito and Warner, delivering detailed sound effects/soundscapes and dialogue editing. I’m comfortable working to tight deadlines and collaborating with directors, developers and creative teams to make sure the sound supports the story and enhances the audience experience. Alongside creative sound design, I bring strong technical and organisational skills. I’ve managed audio deliverables across multiple projects at once and worked closely with composers and editors to keep production running smoothly. I’m friendly, reliable, and easy to communicate with whether you need someone to jump into an existing project or build a sound world from scratch!

Heidi Wilson

I’m a sound designer and audio professional with experience creating high-quality sound for animation, games, and interactive media. I’ve worked on projects for broadcasters and studios including BBC, RTÉ, Cartoonito and Warner, delivering detailed sound effects/soundscapes and dialogue editing. I’m comfortable working to tight deadlines and collaborating with directors, developers and creative teams to make sure the sound supports the story and enhances the audience experience. Alongside creative sound design, I bring strong technical and organisational skills. I’ve managed audio deliverables across multiple projects at once and worked closely with composers and editors to keep production running smoothly. I’m friendly, reliable, and easy to communicate with whether you need someone to jump into an existing project or build a sound world from scratch!

Available to hire

I’m a sound designer and audio professional with experience creating high-quality sound for animation, games, and interactive media. I’ve worked on projects for broadcasters and studios including BBC, RTÉ, Cartoonito and Warner, delivering detailed sound effects/soundscapes and dialogue editing. I’m comfortable working to tight deadlines and collaborating with directors, developers and creative teams to make sure the sound supports the story and enhances the audience experience.

Alongside creative sound design, I bring strong technical and organisational skills. I’ve managed audio deliverables across multiple projects at once and worked closely with composers and editors to keep production running smoothly. I’m friendly, reliable, and easy to communicate with whether you need someone to jump into an existing project or build a sound world from scratch!

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
See more

Language

English
Fluent

Work Experience

Associate Software Engineer at Liberty IT
September 1, 2024 - Present
Building backend features on AWS (Lambda, S3, Step Functions, SQS, SNS) in an event-driven architecture; developing frontend features with React and TypeScript; contributing to end-to-end functionality across applications; presenting sprint work to technical and non-technical stakeholders; leading high-performance engineering readouts; coding in Python and TypeScript.
Sound Designer & Audio Implementer at Score Draw Music
May 1, 2020 - September 1, 2024
Sound design for a range of children’s animation with projects shown on BBC, RTÉ, Planet JR, Warner, Viacom, Channel 5; audio implementation for games using Unity; dialogue recording and editing using Cubase; composing music for games, documentaries and music libraries used by Universal.
Lead Creative Music Technology Tutor at Queen's University Belfast (Junior Academy of Music)
September 1, 2018 - Present
Lead JAM4 & JAM+ programmes; work with children of varying ages, including those with autism; lead music technology and musicianship, and piano lessons; administer recitals and virtual choir projects.
Head of Audio at Score Draw Music
July 1, 2023 - Present
Overseeing the running of all audio post-production projects.

Education

Bachelor of Science at Queen's University Belfast
January 1, 2016 - January 1, 2019
Master of Science in Software Development (Conversion Masters) at Queen's University Belfast
September 1, 2021 - May 1, 2024
Bachelor of Science, Music Technology & Sonic Arts (First Class Honours) at Queen's University Belfast
January 1, 2016 - December 31, 2019
Master of Science (MSc), Software Development (Conversion Masters) at Queen's University Belfast
September 1, 2021 - May 1, 2024

Qualifications

Code First Girls: Introduction to Python
January 1, 2023 - February 11, 2026
Code First Girls: Introduction to JavaScript
January 1, 2023 - February 11, 2026
First Girls Intro to Python 2023
January 1, 2023 - February 11, 2026
Intro to JavaScript 2023
January 1, 2023 - February 11, 2026

Industry Experience

Media & Entertainment, Software & Internet, Education, Gaming, Professional Services