2D Generalist with pro game-production experience across concept art, illustration, UI, 2D animation, VFX, and implementation. I work end-to-end from early visual exploration to game-ready delivery, collaborating closely with multidisciplinary teams. I combine an art-production background with an MSc in Software Engineering, bringing hands-on skills in JavaScript/PixiJS, Unity, and C#. I also have experience delivering game art and marketing assets across the full production cycle.

Enrique Perez Soler

2D Generalist with pro game-production experience across concept art, illustration, UI, 2D animation, VFX, and implementation. I work end-to-end from early visual exploration to game-ready delivery, collaborating closely with multidisciplinary teams. I combine an art-production background with an MSc in Software Engineering, bringing hands-on skills in JavaScript/PixiJS, Unity, and C#. I also have experience delivering game art and marketing assets across the full production cycle.

Available to hire

2D Generalist with pro game-production experience across concept art, illustration, UI, 2D animation, VFX, and implementation. I work end-to-end from early visual exploration to game-ready delivery, collaborating closely with multidisciplinary teams.

I combine an art-production background with an MSc in Software Engineering, bringing hands-on skills in JavaScript/PixiJS, Unity, and C#. I also have experience delivering game art and marketing assets across the full production cycle.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

2D Generalist at Enrique Perez
January 1, 2025 - Present
Create game art, 2D animation, UI, VFX, and marketing assets from concept through final implementation. Work across multidisciplinary production needs from early visual development to game-ready delivery. (Freelance/independent work inferred from branding in resume text.)
2D Game & Concept Artist at Elk Studios
January 1, 2021 - January 1, 2025
Created game art and marketing assets across the full product cycle, from concept through final implementation. Produced concept art, illustration, and game-ready visual assets across multiple titles.
Game Client Developer at Elk Studios
January 1, 2020 - January 1, 2021
Implemented gameplay, animation, and audio in JavaScript using the PixiJS library. Worked with art and implementation requirements during game production.
Lead Artist & Developer at Independent Games
January 1, 2017 - January 1, 2019
Led visual direction and created concept art, 2D/3D assets, rigs, animation, and gameplay. Used Photoshop, Blender, Unity, and C# across art and development tasks.

Education

MSc Software Engineering at KTH Royal Institute of Technology
January 1, 2018 - January 1, 2020
BSc Software Engineering at Universidad Politécnica de Madrid
January 1, 2013 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Computers & Electronics, Media & Entertainment, Software & Internet