I am a developer with experience in maintaining and programming educational platforms and digital products that focus on user interactivity. I specialize in cross-platform video game development using engines such as Unity, GDevelop, and Construct 3, among others. I'm also experienced in frontend and mobile development. I enjoy working with multidisciplinary teams and simplifying technical concepts to facilitate software and platform understanding. I'm passionate about creating engaging and interactive educational content through technology.

Harold Salinas Rúa

I am a developer with experience in maintaining and programming educational platforms and digital products that focus on user interactivity. I specialize in cross-platform video game development using engines such as Unity, GDevelop, and Construct 3, among others. I'm also experienced in frontend and mobile development. I enjoy working with multidisciplinary teams and simplifying technical concepts to facilitate software and platform understanding. I'm passionate about creating engaging and interactive educational content through technology.

Available to hire

I am a developer with experience in maintaining and programming educational platforms and digital products that focus on user interactivity. I specialize in cross-platform video game development using engines such as Unity, GDevelop, and Construct 3, among others. I’m also experienced in frontend and mobile development.

I enjoy working with multidisciplinary teams and simplifying technical concepts to facilitate software and platform understanding. I’m passionate about creating engaging and interactive educational content through technology.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

Video game developer at Rebus Event Tech, Inc
February 1, 2025 - Present
Video game development using Unity engine.
Software developer at Lemonk Studio
July 31, 2024 - July 17, 2025
Developed video games using Unity and Construct 3 engines. Followed SCRUM methodology for game development. Designed and programmed interactive activities for educational digital products. Gained experience with APIs and managed version control. Acted as a software and platform facilitator to simplify technical concepts for multidisciplinary teams.
Adjunct Professor – Geometry Workshop for Design; Video Game Design I; 2D Video Game Programming at Universidad Sergio Arboleda
February 1, 2024 - Present
Teaching Geometry Workshop for Design and video game programming and design courses to students, including Video Game Design I and 2D Video Game Programming.

Education

Professional degree in Civil Engineering at Universidad del Magdalena
January 1, 2014 - December 31, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet