I’m an editor with 19 years of experience across a variety of video categories. I’ve had the pleasure of collaborating with brands like Microsoft, WB Games, Xbox, Wizards of the Coast, Riot Games, and The Pokémon Company. I’m passionate about puzzles and I’m driven to explore all possibilities to craft the best version of a story, even in high-pressure environments. I thrive in fast-paced settings, delivering precise storytelling through smart pacing, meticulous editing, and clear collaboration with cross-functional teams. My goal is to create compelling, polished work that resonates with audiences while meeting tight deadlines and delivering on complex client needs.

Jason Vo

I’m an editor with 19 years of experience across a variety of video categories. I’ve had the pleasure of collaborating with brands like Microsoft, WB Games, Xbox, Wizards of the Coast, Riot Games, and The Pokémon Company. I’m passionate about puzzles and I’m driven to explore all possibilities to craft the best version of a story, even in high-pressure environments. I thrive in fast-paced settings, delivering precise storytelling through smart pacing, meticulous editing, and clear collaboration with cross-functional teams. My goal is to create compelling, polished work that resonates with audiences while meeting tight deadlines and delivering on complex client needs.

Available to hire

I’m an editor with 19 years of experience across a variety of video categories. I’ve had the pleasure of collaborating with brands like Microsoft, WB Games, Xbox, Wizards of the Coast, Riot Games, and The Pokémon Company. I’m passionate about puzzles and I’m driven to explore all possibilities to craft the best version of a story, even in high-pressure environments.

I thrive in fast-paced settings, delivering precise storytelling through smart pacing, meticulous editing, and clear collaboration with cross-functional teams. My goal is to create compelling, polished work that resonates with audiences while meeting tight deadlines and delivering on complex client needs.

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Language

English
Fluent

Work Experience

Asst. Editor at We Are Royale
January 1, 2022 - April 27, 2024
Edited boardomatics/previz to establish pacing & feel for pitch concepts. Assisted other editors by handling turnovers to animators, 2D/3D artists, & compositors, overcuts, creating cutdowns, square & vertical edits & delivery to client. Successfully delivered a project to The Pokémon Company that included over 130 deliverables in a single day using multiple language captions, legal text, game ratings in many aspect ratios.
Contract Editor at Wizards of the Coast
January 1, 2019 - December 31, 2020
Supported the eSports/broadcast/marketing divisions by editing video content as part of a team for social media & Twitch streaming in the form of story spots that play leading up to Magic: The Gathering's Mythic Championship along with content that plays live. Edited shows during the pandemic that include "The Pro Files", "The Advantage Bar", "Magic Minute".
Freelance Editor at All Is Well
January 1, 2019 - December 31, 2019
Edited the “Des Linden + Brooks: Keep Showing Up” spot for Brooks Running & implemented localizations for a series of videos each focused on a different shoe from the company.
Editor at Curious.com
January 1, 2014 - December 31, 2015
Edited learning courses that covered topics like: coding for iOS, crocheting, learning foreign language, Google for business, music production.
Editor at We Are Shouting
January 1, 2012 - December 31, 2013
Assisted on shoots & edited 17 commercial spots for Seattle University that showcased professors of the many departments of Seattle University’s degree programs.
Editor at Pravda Studios
January 1, 2007 - December 31, 2009
Assisted on shoots with lighting and media management responsibilities, edited internal and external marketing videos for Univera, Microsoft, WaMu.
Assistant Editor / Editor at WE ARE ROYALE
January 1, 2022 - Present
Edited storyboards to previz pacing & feel for pitch concepts. Assisted other editors by handling turnovers to animators, 2D/3D artists, & compositors; over cuts, creating cut downs, square & vertical edits, and delivering to client. Successfully delivered a project to The Pokémon Company including over 130 deliverables in a single day with multilingual captions, legal text, and game ratings across multiple aspect ratios.
Editor & Capture Artist at MOCEAN
January 1, 2025 - Present
Storyboarded, edited, and led video capture sessions for Meta’s Super Strike Launch Trailer. Directed player movement and timing of game actions while utilizing Meta Horizon’s dev tools. Edited two full spots plus cut downs.
Editor (Freelance) at MEDIASPIGOT
January 1, 2015 - January 1, 2025
Editing video content for automotive YouTube channels “Driving Sports TV”, “AMMONYC”, and “Hemmings Motor News.”
Digital Production Consultant at RYZE SUPERFOODS
January 1, 2025 - January 1, 2026
Established documentation for standards and practices for DITs, editors, and colorists working remotely for Ryze using Suite Studios cloud storage solution. Managed archival of projects from vendors. Generated additional deliverables for the marketing team based on performance analytics.
Editor (Contract) at WIZARDS OF THE COAST
January 1, 2019 - January 1, 2020
Editing video content for social media. Created story spots that play on social media leading up to Magic: The Gathering’s Mythic Championship. Edited shows during the pandemic that include “The Pro Files”, “The Advantage Bar”, “Magic Minute”.
Editor at ALL IS WELL
December 31, 2018 - December 31, 2018
Edited the “Des Linden + Brooks: Keep Showing Up” spot for Brooks Running. Implemented localized voiceover and captions for a series of videos each focused on several product lines from Brooks Running. Assisted with pulling footage for the Microsoft xCloud keynote.

Education

AA Video Production at Art Institute of Seattle
January 1, 2005 - December 31, 2006

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet, Consumer Goods, Professional Services
    paper Riot X Game Pass

    I did the editorial timing for the screens while another editor set the environment edit.

    paper 2017 SEMA Show Las Vegas (Sponsored by AutoNation)

    paper Lego Fortnite BrickLife with Kelsey Dangerous