Available to hire
Passionate game and engine developer with a data-oriented mindset.
Strong preference for procedural programming, focusing on performance and maintainability. Experienced in game programming, engine development, and tool creation, with expertise in C, C++, Odin, Unity, and Unreal Engine.
Language
English
Fluent
Slovak
Fluent
Work Experience
Game Programmer
January 1, 2023 - January 1, 2025Current role focusing on gameplay programming, engine integration, and collaboration with designers and artists for 2D/3D puzzle games.
Game Developer at Incidental Minds
January 1, 2020 - January 1, 2024Developed and co-designed gameplay mechanics and core systems for Unity-based projects; implemented core puzzle systems, custom editors, saves system, input handling, and pathfinding; worked on automation and process optimization for internal tools; collaborated in a team-oriented environment under strict deadlines.
Education
Bachelor of Science in Computer Science at Slovak University of Technology in Bratislava, Faculty of Informatics and Information Technologies
January 11, 2030 - February 18, 2026Master of Science in Computer Science at Slovak University of Technology in Bratislava, Faculty of Informatics and Information Technologies
January 1, 2018 - January 1, 2022Qualifications
Master Thesis: Advanced Methods of Immersive Analytics in Mixed Reality
January 11, 2030 - February 18, 2026Industry Experience
Gaming, Software & Internet, Media & Entertainment
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