I’m a Unity Game Developer and Gameplay/AI programmer with strong proficiency in C#, OOP, and 2D/3D mobile game development. I’ve developed and published multiple mobile games on Google Play, integrating backend services like Firebase and Google AdMob. I build modular game systems using Unity, optimize performance for smooth mobile execution, and use profiling/debugging to fix high-priority issues. I also work on tooling and automation using Python and vision/LLM-based workflows to accelerate level and content generation.

SOHAN SINGH

I’m a Unity Game Developer and Gameplay/AI programmer with strong proficiency in C#, OOP, and 2D/3D mobile game development. I’ve developed and published multiple mobile games on Google Play, integrating backend services like Firebase and Google AdMob. I build modular game systems using Unity, optimize performance for smooth mobile execution, and use profiling/debugging to fix high-priority issues. I also work on tooling and automation using Python and vision/LLM-based workflows to accelerate level and content generation.

Available to hire

I’m a Unity Game Developer and Gameplay/AI programmer with strong proficiency in C#, OOP, and 2D/3D mobile game development. I’ve developed and published multiple mobile games on Google Play, integrating backend services like Firebase and Google AdMob.

I build modular game systems using Unity, optimize performance for smooth mobile execution, and use profiling/debugging to fix high-priority issues. I also work on tooling and automation using Python and vision/LLM-based workflows to accelerate level and content generation.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
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Work Experience

Unity Game Developer Intern at Leo Nxt Gen Tech
June 1, 2026 - Present
Engineered scalable Unity gameplay mechanics and production-ready 2D/3D mobile game user interfaces using C#. Published two mobile games on Google Play while managing production builds, release tracks, store listings, and compliance. Implemented object pooling and optimized scene memory overhead to reduce frame drops and ensure smooth mobile performance. Integrated Firebase Realtime Database for synchronized game states and cloud data management. Implemented Google AdMob monetization (rewarded & interstitial) and configured build deployments via Google Play Console. Architected reusable game systems and Scriptable Object pipelines to speed cross-team feature iteration. Identified, tracked, and resolved high-priority gameplay bugs using profiling and systematic debugging.
Python Developer Intern at Soliatire Infosys Pvt. Ltd.
August 1, 2022 - October 1, 2022
Developed backend scripts and data processing workflows using Python and applied core OOP principles. Collaborated with engineering leads to debug legacy modules and build structured unit logic.

Education

Diploma in Computer Science & Engineering at CDL Govt Polytechnic College, Sirs
January 1, 2020 - January 1, 2023
Bachelor of Technology (B.Tech) in Computer Science & Engineering at Global Institute of Technology, Jaipur
January 1, 2024 - August 20, 2026

Qualifications

Unity Game Development Certification – Udemy
January 11, 2030 - August 20, 2026

Industry Experience

Gaming, Computers & Electronics, Software & Internet