Game Developer | VR Developer & IoT Specialist Welcome to my profile! I am a specialized developer bridging the gap between advanced software environments and physical hardware. With a strong engineering background, I deliver highly functional, physics-accurate, and interactive solutions for businesses, medical institutions, and educational platforms. Rather than standard game development, my expertise lies in building complex, data-driven simulations and closed-loop systems. Core Capabilities: • Virtual Reality (VR): Developed immersive environments, MedTech applications, and training simulators optimized for Meta Quest and PC VR using Unity 3D and C#. • Interactive 3D Simulations: Engineered high-fidelity digital twins and desktop applications for industrial and corporate training purposes. • IoT & Embedded Systems: Programmed custom microcontrollers (ESP32, Arduino) and successfully integrated real-world sensors (biometrics, motion) with interactive software interfaces. Technical Approach: • Authored clean, scalable, and highly optimized C# scripts for complex logic. • Translated real-world engineering and physical constraints into accurate digital models. • Executed seamless hardware-software integration for real-time data streaming. Let's collaborate to bring your most complex ideas to reality.

Hussien Ahmed Topal

Game Developer | VR Developer & IoT Specialist Welcome to my profile! I am a specialized developer bridging the gap between advanced software environments and physical hardware. With a strong engineering background, I deliver highly functional, physics-accurate, and interactive solutions for businesses, medical institutions, and educational platforms. Rather than standard game development, my expertise lies in building complex, data-driven simulations and closed-loop systems. Core Capabilities: • Virtual Reality (VR): Developed immersive environments, MedTech applications, and training simulators optimized for Meta Quest and PC VR using Unity 3D and C#. • Interactive 3D Simulations: Engineered high-fidelity digital twins and desktop applications for industrial and corporate training purposes. • IoT & Embedded Systems: Programmed custom microcontrollers (ESP32, Arduino) and successfully integrated real-world sensors (biometrics, motion) with interactive software interfaces. Technical Approach: • Authored clean, scalable, and highly optimized C# scripts for complex logic. • Translated real-world engineering and physical constraints into accurate digital models. • Executed seamless hardware-software integration for real-time data streaming. Let's collaborate to bring your most complex ideas to reality.

Available to hire

Game Developer | VR Developer & IoT Specialist

Welcome to my profile! I am a specialized developer bridging the gap between advanced software environments and physical hardware. With a strong engineering background, I deliver highly functional, physics-accurate, and interactive solutions for businesses, medical institutions, and educational platforms.

Rather than standard game development, my expertise lies in building complex, data-driven simulations and closed-loop systems.

Core Capabilities:
• Virtual Reality (VR): Developed immersive environments, MedTech applications, and training simulators optimized for Meta Quest and PC VR using Unity 3D and C#.
• Interactive 3D Simulations: Engineered high-fidelity digital twins and desktop applications for industrial and corporate training purposes.
• IoT & Embedded Systems: Programmed custom microcontrollers (ESP32, Arduino) and successfully integrated real-world sensors (biometrics, motion) with interactive software interfaces.

Technical Approach:
• Authored clean, scalable, and highly optimized C# scripts for complex logic.
• Translated real-world engineering and physical constraints into accurate digital models.
• Executed seamless hardware-software integration for real-time data streaming.

Let’s collaborate to bring your most complex ideas to reality.

See more

Experience Level

Expert
Expert
Beginner

Language

Arabic
Fluent
English
Intermediate

Work Experience

VR & Game Developer at Pyramakerz Technologies
June 11, 2024 - Present

Education

Bachelor of Mechatronics Engineering at Alexandria higher institute of engineering and technology
September 11, 2021 - June 20, 2026

Qualifications

Advanced VR & Game Development Training Track from Pyramakerz Technologies
January 11, 2030 - May 30, 2026
Earned 2 specialized certifications completing a comprehensive bootcamp on Unity 3D, C# scripting, and immersive VR application development.
InnovEgypt Entrepreneurship & Innovation Program from Technology Innovation and Entrepreneurship Center (TIEC)
January 11, 2030 - May 30, 2026
Completed an intensive program focused on design thinking, ideation, and building sustainable business models for tech startups.
Certified Sustainable Development
May 1, 2025 - May 31, 2027
Certified to train and educate communities on the United Nations Sustainable Development Goals (SDGs), focusing on their practical application in local and tech-driven projects.

Industry Experience

Gaming, Software & Internet, Education, Professional Services, Media & Entertainment

Experience Level

Expert
Expert
Beginner

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