I am a Senior Unity Developer & Technical Lead with over 15 years of programming experience, specializing in cross-platform game development using Unity3D and C#. I have a strong background in architecting scalable gameplay systems, backend integration with Azure and PlayFab, and multiplayer networking, including Photon. I enjoy collaborating with multidisciplinary teams to deliver high-impact titles and optimize game performance for enhanced player experiences.
I am certified by Unity and Microsoft, with a proven track record of leading development on mobile and interactive 3D game projects. I am passionate about mentoring developers, improving live-ops ecosystems, and designing sustainable game systems that scale efficiently in live environments.
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