I am a Unity Developer and Game Creator who thrives on technical constraints. My work bridges the gap between creative game design and low-level engine optimization. From managing the full-cycle release of my own titles on Steam to executing "impossible" console ports for legacy hardware like the PS Vita. I specialize in squeezing maximum performance out of restricted environments and reverseengineering complex projects to find efficiencies others might miss. Whether I’m architecting a production-level SDK as a sole developer or optimizing high-fidelity assets for a mobile audience, my focus is always on delivering a polished, commercial-grade experience

Iakob Janiašvili

I am a Unity Developer and Game Creator who thrives on technical constraints. My work bridges the gap between creative game design and low-level engine optimization. From managing the full-cycle release of my own titles on Steam to executing "impossible" console ports for legacy hardware like the PS Vita. I specialize in squeezing maximum performance out of restricted environments and reverseengineering complex projects to find efficiencies others might miss. Whether I’m architecting a production-level SDK as a sole developer or optimizing high-fidelity assets for a mobile audience, my focus is always on delivering a polished, commercial-grade experience

Available to hire

I am a Unity Developer and Game Creator
who thrives on technical constraints. My work
bridges the gap between creative game
design and low-level engine optimization.
From managing the full-cycle release of my
own titles on Steam to executing
“impossible” console ports for legacy
hardware like the PS Vita. I specialize in
squeezing maximum performance out of
restricted environments and reverseengineering complex projects to find
efficiencies others might miss. Whether I’m
architecting a production-level SDK as a sole
developer or optimizing high-fidelity assets
for a mobile audience, my focus is always on
delivering a polished, commercial-grade
experience

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate

Language

Georgian
Fluent
English
Advanced

Work Experience

Lead Unity SDK Developer (Sole Developer)
September 1, 2025 - Present
Architected and developed a cross-platform porting SDK from the ground up. Optimized legacy codebases to improve plugin stability and reduce integration friction for third-party developers.

Education

at IT Step Georgia
January 11, 2030 - March 8, 2026
at Gldani Professional College
January 11, 2030 - March 8, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate

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