Available to hire
I am a Unity Developer and Game Creator
who thrives on technical constraints. My work
bridges the gap between creative game
design and low-level engine optimization.
From managing the full-cycle release of my
own titles on Steam to executing
“impossible” console ports for legacy
hardware like the PS Vita. I specialize in
squeezing maximum performance out of
restricted environments and reverseengineering complex projects to find
efficiencies others might miss. Whether I’m
architecting a production-level SDK as a sole
developer or optimizing high-fidelity assets
for a mobile audience, my focus is always on
delivering a polished, commercial-grade
experience
Skills
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Language
Georgian
Fluent
English
Advanced
Work Experience
Lead Unity SDK Developer (Sole Developer)
September 1, 2025 - PresentArchitected and developed a cross-platform porting SDK from the ground up. Optimized legacy codebases to improve plugin stability and reduce integration friction for third-party developers.
Education
at IT Step Georgia
January 11, 2030 - March 8, 2026 at Gldani Professional College
January 11, 2030 - March 8, 2026Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Skills
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