Available to hire
I am proficient in using Unity and Unreal Engine, and have successfully delivered projects across various platforms including mobile (iOS, Android), WebGL, and PC. Throughout my career, I have worked on a wide range of projects, from educational and casual games to complex multiplayer and blockchain-based experiences. My expertise in C#, C++, Node.js, and Blueprint scripting, combined with my ability to manage both client and server-side development, allows me to deliver fully integrated game systems. I am also skilled in implementing in-game payment systems, virtual economies, and user authentication, ensuring a seamless and engaging user experience.
Work Experience
Unreal Engine Marketplace Developer at Twelve Random Words – FZCO
February 1, 2025 - August 1, 2025Pulsar is a next-generation Unreal Engine 5.6 project focused on delivering a high-fidelity interactive experience that blends immersive gameplay, metaverse-driven systems, and blockchain-enabled features. Core contributions include C++ gameplay development, NFT integration, and backend connectivity using Node.js.
Metaverse Total Manager (Remote) at YDI-eMetaverse
September 1, 2023 - February 1, 2024Overseeing the complete development lifecycle of a cutting-edge virtual city in Unreal Engine 5.3, ensuring seamless VR integration (VR Quest Pro) and real-time interaction capabilities.
Unity Developer (Remote) at Do Big Studios
April 1, 2024 - PresentDeveloped Runner Runner Poker, a real-time multiplayer mobile poker game; built multiplayer backend using SFX Server; deployed backend on AWS; crafted intuitive UI/UX and optimized cross-platform performance.
Unity - Blockchain Integration Developer at SankoDreamMachine
February 1, 2023 - August 1, 2023Developed Unity-based Play-to-Earn multiplayer poker game with blockchain integration into Arbitrum and Ethereum; implemented client-server features and database integration.
UE5 UI Developer (Blueprint & C++) at SequinAR
January 1, 2022 - January 1, 2023Built and refined UI for a metaverse project on Unreal Engine 5, focusing on wallet integration, asset management, and intuitive navigation in a photorealistic virtual world.
Unity Developer (Remote) at Adex
October 1, 2022 - January 1, 2023Developed a multi-casino game with 25 mini-slots and 15 fishing games; integrated Firebase for user data, real-time analytics, and in-app purchases.
Unity AR + Backend (Firebase) Developer at Belgium
August 1, 2019 - December 1, 2019AR measurement app using Unity, Firebase, and backend integration for 3D distance measurement.
Unity AR + Backend (Firebase) Developer at Cirococo Studio
October 1, 2018 - February 1, 2019Etourney is an engaging multiplayer bubble shooter game with tournament features, built using Unity and C#. Responsible for entire game development, including Photon networking for real-time multiplayer, gameplay mechanics, network synchronization, and device optimization.
Unity Developer (Remote) at Netherlands (Remote)
February 1, 2019 - August 1, 2019S+ Intelligent is an educational game for children, combining Sudoku, CardPlay, and WordCross; implemented in Unity with Firebase integration and Google Analytics monitoring for player engagement and performance.
Education
Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education
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