Rick Cheng
Rick Cheng is a seasoned software engineer and developer specializing in gaming and its surrounding ecosystem.
About
Rick Cheng is a seasoned software engineer and developer specializing in gaming and its surrounding ecosystem. With extensive experience across mobile, game engines, and backend systems, he has built and shipped interactive experiences that blend performance, creativity, and scalability. His work spans game development, SDK design, and platform integration, with a strong focus on enabling seamless connections between games, services, and users.
Rick is particularly interested in the intersection of gaming and emerging technologies, including real-time systems, cross-platform development, and applied AI. He brings a pragmatic, builder-oriented mindset—rapidly prototyping ideas while maintaining production-quality standards. Whether developing engaging gameplay features or designing robust developer tools, he is driven by a passion for creating systems that empower both players and fellow developers.
- 15 years' experience
- Joined April 2026
Languages
- EnglishFluent
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
More experts in San Francisco, United States
Work experience· 4 roles
Bridged real-time communication technology with gameplay experiences across Unity and Unreal. Built playable Unity prototypes showing social gameplay, co-presence, and voice-driven interaction. Developed gameplay-layer systems integrating low-level C/C++ networking into Unity (C#). Partnered with game studios and internal teams to validate new tech inside real game scenarios. Optimized latency, threading, and performance for real-time multiplayer-like systems on mobile. Explored XR and emerging platforms through interactive, game-like prototypes.
Designed and built an interactive mobile platform blending gameplay with real-time communication. Developed native iOS client + backend services. Integrated real-time systems into player-facing interactive experiences. Managed full lifecycle from concept to prototype, launch, and live iteration.
Core engineer on the MyVegas Mobile Slots franchise, supporting millions of players. Designed and implemented gameplay systems, progression mechanics, and engagement features. Owned live systems: Rewards, Video Ads, Promotions, Notifications, and Deep Linking. Collaborated with design/art to tune game feel and player experience. Built Unity tools and workflows to accelerate content creation and feature rollout. Integrated third-party SDKs and native C++ plugins for performance-critical features.
Education
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