I am a Guadalajara-based 3D designer and UX/UI designer with a Bachelor’s in Artistic Creation for Video Games and Digital Media. I have hands-on experience leading art teams, creating 3D models, collaborating with designers and developers, and delivering prototypes. I enjoy bridging art and usability, creating mobile apps, websites, and VR prototypes using Blender, Maya, Substance Painter, Unity, Unreal, and modern design tools like Figma. I’m eager to contribute to game development and immersive experiences, bringing strong visuals and user-centered design to life.

Itzel Arizbeth Llamas García

I am a Guadalajara-based 3D designer and UX/UI designer with a Bachelor’s in Artistic Creation for Video Games and Digital Media. I have hands-on experience leading art teams, creating 3D models, collaborating with designers and developers, and delivering prototypes. I enjoy bridging art and usability, creating mobile apps, websites, and VR prototypes using Blender, Maya, Substance Painter, Unity, Unreal, and modern design tools like Figma. I’m eager to contribute to game development and immersive experiences, bringing strong visuals and user-centered design to life.

Available to hire

I am a Guadalajara-based 3D designer and UX/UI designer with a Bachelor’s in Artistic Creation for Video Games and Digital Media. I have hands-on experience leading art teams, creating 3D models, collaborating with designers and developers, and delivering prototypes.

I enjoy bridging art and usability, creating mobile apps, websites, and VR prototypes using Blender, Maya, Substance Painter, Unity, Unreal, and modern design tools like Figma. I’m eager to contribute to game development and immersive experiences, bringing strong visuals and user-centered design to life.

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Experience Level

Expert
Expert
Expert
Beginner
Beginner
Beginner

Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

3D Modeling Intern at HESKIL STUDIO
June 1, 2023 - August 1, 2023
Led and guided the art team to align artwork with the project’s vision. Provided feedback and reviews to junior artists. Created 3D models based on concepts from concept artists. Collaborated with designers, concept artists, and developers to meet project requirements.
Freelance 3D Modeler at Self-Employed
June 1, 2024 - December 1, 2024
Developed 3D models for clients across various industries. Managed timelines, budgets, and direct client communication.
Prototype Developer at University Project
February 1, 2022 - February 1, 2022
Designed and developed prototypes to address end-user needs. Conducted user research and adapted designs to user objectives.
Art Direction & Creation at University Project
February 1, 2025 - February 1, 2025
Established and documented foundational art direction concepts. Managed team communication and created assets for game development.
Volunteer - DIGRA at DIGRA
June 1, 2024 - June 1, 2024
Guided and organized an international video game event. Provided full English translation and guidance for international participants.
3D Modeling & UX/UI Design at Relevant Projects
February 1, 2023 - Present
Designed mobile app, website, and VR prototypes, applying usability and information architecture principles. Created 20+ 3D models in Blender/Maya for video games and architectural renders, using sculpting, retopology, and PBR texturing techniques.

Education

Bachelor's in Artistic Creation for Video Games and Digital Media at Universidad Amerike
August 1, 2021 - July 1, 2025

Qualifications

Google Professional Certificate in UX Design
January 11, 2030 - February 6, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet