Hi, I’m John-Henri, a composer and producer based in Cape Town. I work with game developers, artists, and other creatives to shape music that feels connected to the project it belongs to. For me, the most important part of the process is understanding what someone is trying to create: the tone, the feeling, the world, the story, or the emotional direction behind it. From there, I develop music that supports that vision in a clear and intentional way. Sometimes that means composing original music. Sometimes it means helping refine an existing idea, strengthen the emotional direction of a track, or shape the sonic identity of a project. I value honest communication, creative trust, and working with people who care about what they are building.

John-Henri van Rensburg

Hi, I’m John-Henri, a composer and producer based in Cape Town. I work with game developers, artists, and other creatives to shape music that feels connected to the project it belongs to. For me, the most important part of the process is understanding what someone is trying to create: the tone, the feeling, the world, the story, or the emotional direction behind it. From there, I develop music that supports that vision in a clear and intentional way. Sometimes that means composing original music. Sometimes it means helping refine an existing idea, strengthen the emotional direction of a track, or shape the sonic identity of a project. I value honest communication, creative trust, and working with people who care about what they are building.

Available to hire

Hi, I’m John-Henri, a composer and producer based in Cape Town.

I work with game developers, artists, and other creatives to shape music that feels connected to the project it belongs to.

For me, the most important part of the process is understanding what someone is trying to create: the tone, the feeling, the world, the story, or the emotional direction behind it. From there, I develop music that supports that vision in a clear and intentional way.

Sometimes that means composing original music. Sometimes it means helping refine an existing idea, strengthen the emotional direction of a track, or shape the sonic identity of a project.

I value honest communication, creative trust, and working with people who care about what they are building.

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Language

Afrikaans
Advanced
English
Fluent

Work Experience

Creative Producer / Mixing & Mastering Engineer at Moladoen - Independent Artist
August 1, 2025 - January 1, 2026
Worked with Ahmed on his album Elegy for Euria, supporting the project through creative production, mixing, and mastering. The work focused on shaping the sonic identity of the album, strengthening the emotional direction of the music, and refining the final sound for clarity, balance, depth, and cohesion.
Mixing Engineer at Will Aleshire - Game Composer
February 1, 2024 - July 1, 2024
Worked on Will Aleshire’s Tower Song, focusing on the mix and final sonic presentation of the track. The work involved refining clarity, balance, tonal cohesion, spatial depth, and helping the emotional intent of the music translate more clearly.
Main Theme Composer at Eldritch House
June 15, 2023 - July 15, 2023
Composed a main theme for Shadow Sacrament: The Roots of Evil, focusing on the musical identity, atmosphere, and emotional tone of the game world. The work involved creating thematic material that could support the project’s setting, story, and overall player experience.
Narrative Underscore at La Boite Pingouin
March 30, 2023 - April 30, 2023
Created the musical underscore for Sioga, a folklore-inspired narration for a game project. My role was to support the story through subtle, atmospheric music that helped carry the tone and emotion of the narration without distracting from the spoken voice.

Education

Advanced Diploma in Music Production & Sound Engineering at Abbey Road Institute Johannesburg
October 6, 2020 - September 22, 2021
Music Theory & Composition Certificate at Berklee College of Music
March 6, 2018 - January 15, 2020

Qualifications

Advanced Diploma in Music Production & Sound Engineering
July 7, 2026 - September 22, 2021

Industry Experience

Gaming, Education, Media & Entertainment, Professional Services
    Bushido's Echo
    This is inspired by a Japanese Samurai in an Assassin's Creed narrative concept. This was more of a fun project that was meant for a competition. We were given a melodic line from someone else's music and asked to repurpose it into whatever we felt we wanted to.
    Tall Tales - Story-Rich
    This was made for an narration about a historical and mythological tale in the irish culture. Also for a video game. music instrumental master soundtrack

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