Sound Engineer, musician, and M.Sc. in Systems and Computer Engineering, experienced in combining audio, programming, simulation, video games, and immersive technologies. My work connects engineering, creativity, and pedagogy to design educational, sound-based, and audiovisual solutions, from interactive prototypes to VR/AR experiences and digital content. I have led academic processes, curriculum design, pedagogical innovation, and applied research in higher education, while developing 3D simulators and interactive applications with Unity3D, Python, and XR technologies.

Miguel Olivares

Sound Engineer, musician, and M.Sc. in Systems and Computer Engineering, experienced in combining audio, programming, simulation, video games, and immersive technologies. My work connects engineering, creativity, and pedagogy to design educational, sound-based, and audiovisual solutions, from interactive prototypes to VR/AR experiences and digital content. I have led academic processes, curriculum design, pedagogical innovation, and applied research in higher education, while developing 3D simulators and interactive applications with Unity3D, Python, and XR technologies.

Available to hire

Sound Engineer, musician, and M.Sc. in Systems and Computer Engineering, experienced in combining audio, programming, simulation, video games, and immersive technologies. My work connects engineering, creativity, and pedagogy to design educational, sound-based, and audiovisual solutions, from interactive prototypes to VR/AR experiences and digital content.

I have led academic processes, curriculum design, pedagogical innovation, and applied research in higher education, while developing 3D simulators and interactive applications with Unity3D, Python, and XR technologies.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
English
Intermediate
French
Intermediate

Work Experience

Part-time Lecturer (Multimedia Engineering) at UNAD
January 1, 2024 - Present
Responsible for distance education courses in Multimedia Sound Design and Audiovisual Production, developing guides, rubrics, and digital learning resources, and supporting course delivery in an online/hybrid format.
Lecturer (Multimedia, Biomedical, and Mechatronics Engineering) at Universidad Militar Nueva Granada
January 1, 2022 - Present
Teaching courses including Programming III, Audio and Video, Computer Graphics, Virtual Reality and Simulation, Signal Processing, Procedural Audio, 3D Applications, and mobile game development, supporting integrative and applied learning projects in multimedia, VR simulation, and audio programming.
Unity3D Developer (VR) at TH Köln
January 1, 2021 - December 31, 2022
Developed a VR application for spatial auditory training for Meta Quest; integrated WebDAV and binauralization plugin components and supported XR development workflows.
School Director / Program Director / Lecturer at Uniempresarial School
January 1, 2020 - December 31, 2024
Academic leadership and coordination including program direction, curriculum renewal, master documents, and lecturing in game development, software, mobile development, and game audio.
Full-time Lecturer and Researcher at Universidad de San Buenaventura
January 1, 2011 - December 31, 2020
Teaching and applied research in Sound Engineering and Multimedia Engineering, including audio and MIDI, programming, games, audiovisual production, and research projects.
Developer (Audio, Simulation, Interactive Projects) at Industry and simulation
January 1, 2007 - Present
Worked on 3D simulation and educational games across Android/Windows, integrating Arduino/Python; produced audio for advertising, voice-over, music, digital content, and interactive projects.

Education

M.Sc. in Systems and Computer Engineering at Universidad de los Andes
January 1, 2017 - January 1, 2017
Sound Engineer at Universidad de San Buenaventura
January 1, 2009 - January 1, 2009

Qualifications

Professional engineer license (COPNIA) No. CND/25341180212
January 11, 2030 - August 9, 2026
Member of ACINPRO (Colombian Association of Professional Performers)
January 11, 2030 - August 9, 2026

Industry Experience

Education, Media & Entertainment, Gaming, Software & Internet, Computers & Electronics

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

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