I’m Miguel Ángel Olivares Tenorio, a Sound Engineer, musician, and M.Sc. in Systems and Computer Engineering from Bogotá, Colombia. I enjoy building bridges between sound and technology—designing procedural and spatial audio, creating interactive prototypes, and developing educational experiences that blend Unity3D, Python, and immersive XR concepts. Beyond production, I focus strongly on teaching and applied innovation. Over the last 14+ years I’ve led academic programs, renewed curricula, mentored integrative projects, and collaborated on research and development for multimedia learning—ranging from audio/video and signal processing courses to VR auditory training and educational game development.

Miguel Ángel Olivares Tenorio

I’m Miguel Ángel Olivares Tenorio, a Sound Engineer, musician, and M.Sc. in Systems and Computer Engineering from Bogotá, Colombia. I enjoy building bridges between sound and technology—designing procedural and spatial audio, creating interactive prototypes, and developing educational experiences that blend Unity3D, Python, and immersive XR concepts. Beyond production, I focus strongly on teaching and applied innovation. Over the last 14+ years I’ve led academic programs, renewed curricula, mentored integrative projects, and collaborated on research and development for multimedia learning—ranging from audio/video and signal processing courses to VR auditory training and educational game development.

Available to hire

I’m Miguel Ángel Olivares Tenorio, a Sound Engineer, musician, and M.Sc. in Systems and Computer Engineering from Bogotá, Colombia. I enjoy building bridges between sound and technology—designing procedural and spatial audio, creating interactive prototypes, and developing educational experiences that blend Unity3D, Python, and immersive XR concepts.

Beyond production, I focus strongly on teaching and applied innovation. Over the last 14+ years I’ve led academic programs, renewed curricula, mentored integrative projects, and collaborated on research and development for multimedia learning—ranging from audio/video and signal processing courses to VR auditory training and educational game development.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Intermediate
French
Intermediate

Work Experience

Part-time Lecturer at UNAD
January 1, 2024 - Present
Teaching Multimedia Engineering in distance education with courses focused on Multimedia Sound Design and Audiovisual Production, including creation of learning guides, rubrics, and digital learning resources.
Part-time Lecturer (Multimedia Engineering) at UNAD
January 1, 2024 - Present
Responsible for distance education courses in Multimedia Sound Design and Audiovisual Production, developing guides, rubrics, and digital learning resources, and supporting course delivery in an online/hybrid format.
Lecturer at Universidad Militar Nueva Granada
January 1, 2022 - Present
Teaching multimedia, biomedical and mechatronics engineering topics, including Programming III, Audio and Video, Computer Graphics, Virtual Reality and Simulation, Signal Processing, Procedural Audio, 3D Applications, and mobile game development.
Lecturer (Multimedia, Biomedical, and Mechatronics Engineering) at Universidad Militar Nueva Granada
January 1, 2022 - Present
Teaching courses including Programming III, Audio and Video, Computer Graphics, Virtual Reality and Simulation, Signal Processing, Procedural Audio, 3D Applications, and mobile game development, supporting integrative and applied learning projects in multimedia, VR simulation, and audio programming.
Unity3D Developer (VR) at TH Köln
January 1, 2021 - December 31, 2022
Developed a VR application for spatial auditory training for Meta Quest; integrated WebDAV and binauralization plugin components and supported XR development workflows.
School Director / Program Director / Lecturer at Uniempresarial School
January 1, 2020 - December 31, 2024
Academic leadership and coordination including program direction, curriculum renewal, master documents, and lecturing in game development, software, mobile development, and game audio.
Full-time Lecturer and Researcher at Universidad de San Buenaventura
January 1, 2011 - December 31, 2020
Teaching and applied research in Sound Engineering and Multimedia Engineering, including audio and MIDI, programming, games, audiovisual production, and research projects.
Developer / Sound and Simulation Professional at Industry (Simulation and Audio Projects)
January 1, 2007 - Present
Worked on 3D simulation and educational games across Android and Windows, including Arduino/Python integration. Produced audio for advertising, voice-over, music, digital content, and interactive projects.
Developer (Audio, Simulation, Interactive Projects) at Industry and simulation
January 1, 2007 - Present
Worked on 3D simulation and educational games across Android/Windows, integrating Arduino/Python; produced audio for advertising, voice-over, music, digital content, and interactive projects.

Education

M.Sc. in Systems and Computer Engineering at Universidad de los Andes
January 1, 2017 - January 1, 2017
Sound Engineer at Universidad de San Buenaventura
January 1, 2009 - January 1, 2009
M.Sc. in Systems and Computer Engineering at Universidad de los Andes
January 1, 2017 - January 1, 2017
Sound Engineer at Universidad de San Buenaventura
January 1, 2009 - January 1, 2009

Qualifications

Professional engineer license (COPNIA) No. CND/25341180212
January 11, 2030 - August 9, 2026
Member of ACINPRO (Colombian Association of Professional Performers)
January 11, 2030 - August 9, 2026
Professional engineering license (COPNIA)
January 11, 2030 - September 2, 2026
ACINPRO member (Colombian Association of Professional Performers) — 25341180212CND
January 11, 2030 - September 2, 2026

Industry Experience

Education, Media & Entertainment, Gaming, Software & Internet, Computers & Electronics

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more