I'm Aaron Lin, a multidisciplinary AI researcher and animation developer based in Singapore. I build AI-powered tools and immersive experiences across Web3, metaverse, and education, combining production-ready engineering with creative vision. As a CTO, researcher, educator, and producer, I lead cross-disciplinary teams to translate ideas into scalable, artful solutions—from AI chatbots and survey systems to VR/AR content and game assets. I thrive on mentoring, experimentation, and collaboration across disciplines.

Aaron Lin

I'm Aaron Lin, a multidisciplinary AI researcher and animation developer based in Singapore. I build AI-powered tools and immersive experiences across Web3, metaverse, and education, combining production-ready engineering with creative vision. As a CTO, researcher, educator, and producer, I lead cross-disciplinary teams to translate ideas into scalable, artful solutions—from AI chatbots and survey systems to VR/AR content and game assets. I thrive on mentoring, experimentation, and collaboration across disciplines.

Available to hire

I’m Aaron Lin, a multidisciplinary AI researcher and animation developer based in Singapore. I build AI-powered tools and immersive experiences across Web3, metaverse, and education, combining production-ready engineering with creative vision.

As a CTO, researcher, educator, and producer, I lead cross-disciplinary teams to translate ideas into scalable, artful solutions—from AI chatbots and survey systems to VR/AR content and game assets. I thrive on mentoring, experimentation, and collaboration across disciplines.

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Language

English
Fluent
Chinese
Fluent
Japanese
Beginner

Work Experience

Freelance Artificial Intelligence Developer at Self-Employed / Freelance
January 1, 2024 - Present
Designed and implemented AI-powered survey generation systems using LLMs (Claude 4.5, Llama 3.1, Grok) to create dynamic questionnaires for Web3 communities, NFT projects and DeFi protocols; reduced survey creation time from days to hours; built data tagging & profiling pipelines with >92% tagging accuracy; deployed production-grade chatbots across Telegram, WhatsApp Business, Discord and web widgets; ensured data privacy and differential privacy techniques.
AI Researcher Associate at Nanyang Technological University Singapore
January 1, 2024 - Present
Researching on AI to create better Animation, developing AIGC, LLM, LDM, and TTA AI tools for Generative AI 2D to 3D animation and graphics.
Metaverse Producer at World Overlay
August 1, 2022 - January 31, 2024
Leading a team to build metaverses from games to virtual classrooms; our builder enables users to create their own games and virtual worlds with 3D visual scripting, covering PBR, Unity Shader Graph, next-gen graphics and cross-platform delivery.
XR Creative Director at HelloHolo
January 1, 2019 - December 31, 2019
Directed XR content creations and provided creative direction for immersive projects and experiences.
VR/XR Program Lead; VR/XR Lead Lecturer; Game Art Lecturer at EASB East Asia Institute of Management
January 1, 2019 - December 31, 2019
Led VR/XR programs and lectured across VR/XR, Game Art; taught Design Thinking, UI/UX; mentored students on VR/AR/MR projects.
VR Director at VIVIDTHREE PRODUCTIONS PTE LTD
January 1, 2017 - December 31, 2018
Leading VR content production, directing VR/AR/MR experiences and related projects; managed project teams and timelines.
Adjunct Lecturer at Nanyang Polytechnic
January 1, 2014 - December 31, 2018
VR/AR/MR focus; taught Unity, Unreal, UI/UX, digital painting and production modules; module leader and developer for Creative Production UIUX GUID.
Co-Founder / CTO at Kaiju Den VR
January 1, 2016 - December 31, 2017
Co-founded a VR company; led engineering and product development for VR games and apps using Unity/Unreal; built pipelines and tools for next-gen content.
Art Director at Zealot Digital Private Limited
January 1, 2013 - December 31, 2015
Directed art direction for Next-Gen MMORPG; oversaw game art, asset pipelines and visual style; delivered 3D assets and marketing visuals.
Freelance Game Artist at Various
January 1, 2001 - May 31, 2015
Created background art and concept art for video games and animation; taught concept art and digital matte painting; produced illustrations and storyboards.
Lead 3D Environment Game Artist at KOEI Entertainment Singapore
January 1, 2005 - December 31, 2006
Led 3D environment art production; optimized assets and levels; collaborated with programmers to build tools for artists.
Assistant Lead 3D Environment Game Artist at KOEI Co., Ltd.
January 1, 2004 - December 31, 2005
Pipelines training in Japan; created monster concept designs for zill o'll infinite; contributed to asset and level design.

Education

Master of Arts (MA), Digital Media Management at Hyper Island
January 1, 2015 - December 31, 2018
Diploma in Digital Media Design at Nanyang Polytechnic
January 1, 1998 - January 1, 2001
Specialist Certificate in Digital Sculpting at FZD School of Design
January 1, 2009 - December 31, 2009
Workshop: FZD Concept Art for Next-Gen Video Games at FZD School of Design
January 1, 2013 - December 31, 2013

Qualifications

Unity Certified Associate: Artist
January 11, 2030 - May 12, 2026
NFT 20mins speed painting competition - 2nd place in Singapore
January 1, 2022 - December 31, 2022

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Professional Services