Talha Kemiksiz is a Turkish 3D artist and animator who creates cinematic short-form animations and stylized visuals using Blender. He focuses on character performance, camera movement, and scene composition to deliver expressive, story-driven work. In parallel, he collaborates on practical animation projects (such as exercise demonstrations for a fitness app prototype) and continues mentorship in cinematic character animation. He also supports his craft through content creation and ongoing portfolio development.

Talha Kemiksiz

Talha Kemiksiz is a Turkish 3D artist and animator who creates cinematic short-form animations and stylized visuals using Blender. He focuses on character performance, camera movement, and scene composition to deliver expressive, story-driven work. In parallel, he collaborates on practical animation projects (such as exercise demonstrations for a fitness app prototype) and continues mentorship in cinematic character animation. He also supports his craft through content creation and ongoing portfolio development.

Available to hire

Talha Kemiksiz is a Turkish 3D artist and animator who creates cinematic short-form animations and stylized visuals using Blender. He focuses on character performance, camera movement, and scene composition to deliver expressive, story-driven work.

In parallel, he collaborates on practical animation projects (such as exercise demonstrations for a fitness app prototype) and continues mentorship in cinematic character animation. He also supports his craft through content creation and ongoing portfolio development.

See more

Work Experience

Mentorship & Training (3D Animation) at Huart Studios
June 20, 2022 - Present
Provided advanced coaching in character animation fundamentals such as timing, spacing, arcs, weight, and emotion. Trained on cinematic shot creation including lighting, atmosphere, color, and visual storytelling. Received ongoing guidance for building a professional portfolio and using industry-standard workflows.
Mentorship (3D Animation) at Huart Studios
June 20, 2022 - Present
Provided advanced character animation coaching focused on timing, spacing, arcs, weight, and emotion. Trained on cinematic shot creation, including lighting, atmosphere, color, and visual storytelling. Continued guidance on building a professional portfolio and using industry-standard production workflows.
3D Artist - Animator
June 20, 2022 - Present
Produced short cinematic animations, character movements, and stylized visuals using Blender. Managed the entire production process based on The 12 Principles of Animation, including modeling, rigging, animation, lighting, shading, compositing, and rendering. Worked on cinematic camera movements and scene composition, creating expressive character animation with attention to storytelling and visual polish.

Education

Add your educational history here.

Qualifications

Vocational High School (Panel Assembly) - Technical Training
September 1, 2022 - June 1, 2025
Vocational High School – Panel Assembly
September 1, 2022 - June 1, 2025

Industry Experience

Media & Entertainment, Education, Software & Internet, Gaming