I am a 3D Artist and Blender Pipeline Specialist focused on building efficient, scalable production workflows. My work combines 3D content creation, asset organization, workflow automation, and custom Blender tool development to improve consistency and reduce repetitive manual processes. I have experience leading Blender-based production pipelines, managing large structured asset libraries, developing add-ons for asset browsing and placement, and creating documentation to support team adoption of standardized workflows. My focus is on delivering clean, production-ready 3D content while improving the systems behind the creative process. With a background in rendering, animation, VR content, CAD asset integration, and cross-functional collaboration, I help teams produce high-quality visual content faster, more reliably, and with better structure.

Ionut Cornoiu

I am a 3D Artist and Blender Pipeline Specialist focused on building efficient, scalable production workflows. My work combines 3D content creation, asset organization, workflow automation, and custom Blender tool development to improve consistency and reduce repetitive manual processes. I have experience leading Blender-based production pipelines, managing large structured asset libraries, developing add-ons for asset browsing and placement, and creating documentation to support team adoption of standardized workflows. My focus is on delivering clean, production-ready 3D content while improving the systems behind the creative process. With a background in rendering, animation, VR content, CAD asset integration, and cross-functional collaboration, I help teams produce high-quality visual content faster, more reliably, and with better structure.

Available to hire

I am a 3D Artist and Blender Pipeline Specialist focused on building efficient, scalable production workflows. My work combines 3D content creation, asset organization, workflow automation, and custom Blender tool development to improve consistency and reduce repetitive manual processes.

I have experience leading Blender-based production pipelines, managing large structured asset libraries, developing add-ons for asset browsing and placement, and creating documentation to support team adoption of standardized workflows. My focus is on delivering clean, production-ready 3D content while improving the systems behind the creative process.

With a background in rendering, animation, VR content, CAD asset integration, and cross-functional collaboration, I help teams produce high-quality visual content faster, more reliably, and with better structure.

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Language

English
Advanced

Work Experience

Team Leader / 3D Artist at Mobexpert
October 1, 2023 - Present
Led Blender production pipelines for scalable, production-ready 3D content. Developed custom Blender add-ons to automate asset browsing, placement, and workflow steps. Managed structured asset libraries and complex production scenes to improve consistency and reduce manual errors. Created documentation and training materials to support team adoption of standardized workflows. Collaborated with artists, developers, and stakeholders to deliver high-quality visual output across animation, VR, and specialized video content.
Team Leader, 3D Artist
October 1, 2023 - May 1, 2026
Led Blender-based production pipelines, asset systems, and workflow automation. Managed structured asset libraries and complex production scenes to improve consistency and reduce manual errors. Created documentation and training materials to support standardised workflows. Collaborated with artists, developers, and stakeholders to deliver high-quality visuals across animation, VR, and specialized video content.

Education

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Qualifications

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Industry Experience

Media & Entertainment, Software & Internet, Professional Services
    Arcadia Apartments — Same Layout, Two Interior Styles

    Full project on Behance:

    Interior visualization project exploring two different design directions applied to apartments with the same layout: a refined glamour concept and a more minimal industrial interpretation.

    The project shows how materials, colors, furniture, lighting, and decorative details can transform the same architectural plan into two distinct living environments.

    Created for real apartments in the same building, using exact room measurements and real furniture dimensions. Both concepts were built and implemented in the actual spaces.

    Role:
    3D Artist — scene setup, furniture modeling, materials, lighting, rendering, and post-production.

    Sherley Bedroom — Warm Contemporary Interior CGI

    Full project on Behance:

    Warm contemporary bedroom visualization focused on soft natural light, vertical wood accents, elegant neutral tones, and refined furniture styling.

    Created as part of an interior and furniture visualization workflow, with attention to composition, material contrast, lighting, and realistic presentation.

    Role: 3D visualization, modeling, shading, lighting, rendering, post-production.
    Tools: Blender, Cycles, Substance 3D Painter.

    Franklyn Bedroom — Luxury Classical Interior CGI

    Full project on Behance:

    Luxury classical bedroom visualization focused on balanced composition, dark wood furniture, soft daylight, warm practical lighting, and refined material contrast.

    Created as part of an interior and furniture visualization workflow, with attention to furniture detailing, material realism, lighting mood, and elegant presentation.

    Role:
    3D Artist — scene setup, furniture modeling, materials, lighting, rendering, and post-production.

    Vence Kitchen — Classic Warm Interior 3D

    Full project on Behance:

    Classic kitchen visualization focused on warm cream cabinetry, natural wood surfaces, soft daylight, and a cozy traditional furniture atmosphere.

    The project presents a refined kitchen interior with detailed cabinetry, glass-front storage, open shelving, a central dining setup, and balanced material styling designed for a warm and inviting presentation.

    Role:
    3D Artist — scene setup, furniture modeling, materials, lighting, rendering, and post-production.

    Metropolis Living — Sunlit Modern Interior CGI

    Full project on Behance:

    Modern living room visualization focused on warm wood tones, large glass openings, refined media furniture, and natural daylight.

    Created as part of an interior and furniture visualization workflow, with attention to composition, material contrast, lighting, and realistic product presentation.

    Role:
    3D visualization, modeling, shading, lighting, rendering, post-production.

    Tools:
    Blender, Cycles, Substance 3D Painter.

    Apartment Visualization — Multi-Room Interior Workflow

    Full project on Behance:

    Multi-room apartment visualization focused on consistent interior styling, realistic furniture placement, and a cohesive design language across different spaces.

    The project explores how multiple rooms can be presented as part of one connected apartment concept, with attention to layout, material consistency, lighting, and practical furniture visualization.

    Role:
    3D Artist — scene setup, furniture modeling, materials, lighting, rendering, and post-production.