I am a Team Leader 3D Artist and Blender Pipeline Specialist focused on building efficient, scalable production workflows. My work combines 3D content creation, asset organization, workflow automation, and custom Blender tool development to improve consistency and reduce repetitive manual processes. I have experience leading Blender-based production pipelines, managing large structured asset libraries, developing add-ons for asset browsing and placement, and creating documentation to support team adoption of standardized workflows. My focus is on delivering clean, production-ready 3D content while improving the systems behind the creative process. With a background in rendering, animation, VR content, CAD asset integration, and cross-functional collaboration, I help teams produce high-quality visual content faster, more reliably, and with better structure.

Ionut Cornoiu

I am a Team Leader 3D Artist and Blender Pipeline Specialist focused on building efficient, scalable production workflows. My work combines 3D content creation, asset organization, workflow automation, and custom Blender tool development to improve consistency and reduce repetitive manual processes. I have experience leading Blender-based production pipelines, managing large structured asset libraries, developing add-ons for asset browsing and placement, and creating documentation to support team adoption of standardized workflows. My focus is on delivering clean, production-ready 3D content while improving the systems behind the creative process. With a background in rendering, animation, VR content, CAD asset integration, and cross-functional collaboration, I help teams produce high-quality visual content faster, more reliably, and with better structure.

Available to hire

I am a Team Leader 3D Artist and Blender Pipeline Specialist focused on building efficient, scalable production workflows. My work combines 3D content creation, asset organization, workflow automation, and custom Blender tool development to improve consistency and reduce repetitive manual processes.

I have experience leading Blender-based production pipelines, managing large structured asset libraries, developing add-ons for asset browsing and placement, and creating documentation to support team adoption of standardized workflows. My focus is on delivering clean, production-ready 3D content while improving the systems behind the creative process.

With a background in rendering, animation, VR content, CAD asset integration, and cross-functional collaboration, I help teams produce high-quality visual content faster, more reliably, and with better structure.

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Language

English
Advanced

Work Experience

Team Leader / 3D Artist at Mobexpert
October 1, 2023 - Present
Led Blender production pipelines for scalable, production-ready 3D content. Developed custom Blender add-ons to automate asset browsing, placement, and workflow steps. Managed structured asset libraries and complex production scenes to improve consistency and reduce manual errors. Created documentation and training materials to support team adoption of standardized workflows. Collaborated with artists, developers, and stakeholders to deliver high-quality visual output across animation, VR, and specialized video content.

Education

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Qualifications

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Industry Experience

Media & Entertainment, Software & Internet, Professional Services