Available to hire
I’m a versatile and highly skilled Senior 3D Artist with 15 years of experience delivering high-quality character, environment, and prop assets for games in a range of art styles.
I balance artistic vision with technical constraints and contribute to compelling visual storytelling. I take projects from concept through final asset delivery, with a strong foundation in sculpting, lowpoly modelling, texturing, and optimization for real-time engines, and I enjoy mentoring junior artists and collaborating across design, code, animation, VFX, and tech-art teams to hit performance goals.
Experience Level
Expert
Expert
Expert
Expert
Expert
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Expert
Intermediate
Language
English
Fluent
Work Experience
3D Sculptor (Freelance) at Various Clients
January 1, 2025 - PresentWorked on a range of 28mm scale fantasy miniature sculpts, sculpted digitally in ZBrush for several clients.
Senior 3D Artist at Bossa Studios
January 1, 2012 - January 1, 2025Led art on Worlds Adrift (a 5-year project). Created styled and realistic characters, creatures, props and environments; defined asset pipelines and best practices; mentored junior artists; collaborated across design, code, animation, VFX, and tech art teams to ensure assets met gameplay and performance goals.
Junior Artist at Ideaworks3D
January 1, 2010 - January 1, 2011Worked on 3D assets for ports of games and original IP, highly optimized for mobile devices.
Education
BA (Hons) Computer Visualisation and Animation at Bournemouth University
January 1, 2006 - January 1, 2009Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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