Yen-Chun (James) Huang
I'm Yen-Chun Huang, a gameplay programmer who thrives on collaboration and turning bold ideas into delightful player experiences. I love building around Unity, shaping responsive systems, and learning through play.
About
I’m Yen-Chun Huang, a gameplay programmer who thrives on collaboration and turning bold ideas into delightful player experiences. I love building around Unity, shaping responsive systems, and learning through play.
My work spans mobile titles, live updates, and research-driven tech from network protocols to real-time UI. I aim to craft games where players have fun, learn, and keep coming back for more.
- Joined April 2026
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
Work experience
Developed player facing UI features and a slot machine minigame in a live monthly update for God Convenience Store, a released mobile title. Prototyped 5 experimental game modes, 2 of which were featured in the live game, integrating with backend systems to support real time data updates. Programmed scalable gameplay systems leveraging UniRx, UniTask, and Zenject to streamline event handling, async flow, and modular architecture.
Researched network protocols and packet characteristics to enhance web gaming support in a router backend, contributing C and Lua implementations. Improved the router web interface in JavaScript to deliver a more intuitive user experience.
Education
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