Yen-Chun (James) Huang

Available to hire

I'm Yen-Chun Huang, a gameplay programmer who thrives on collaboration and turning bold ideas into delightful player experiences. I love building around Unity, shaping responsive systems, and learning through play.

About

I’m Yen-Chun Huang, a gameplay programmer who thrives on collaboration and turning bold ideas into delightful player experiences. I love building around Unity, shaping responsive systems, and learning through play.

My work spans mobile titles, live updates, and research-driven tech from network protocols to real-time UI. I aim to craft games where players have fun, learn, and keep coming back for more.

  • Joined April 2026

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment

Work experience

Game Client Intern (Unity) · iCan EntertainmentJun 2025 – Aug 2025 · 3 mos

Developed player facing UI features and a slot machine minigame in a live monthly update for God Convenience Store, a released mobile title. Prototyped 5 experimental game modes, 2 of which were featured in the live game, integrating with backend systems to support real time data updates. Programmed scalable gameplay systems leveraging UniRx, UniTask, and Zenject to streamline event handling, async flow, and modular architecture.

Advanced Technology Development Intern · Wistron NeWeb CorporationAug 2022 – Nov 2022 · 4 mos

Researched network protocols and packet characteristics to enhance web gaming support in a router backend, contributing C and Lua implementations. Improved the router web interface in JavaScript to deliver a more intuitive user experience.

Education

Master of Entertainment Technology · Carnegie Mellon University2024 – 2026
Bachelor of Science in Electrical and Computer Engineering · National Yang Ming Chiao Tung University2019 – 2023

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