A 3D Game Artist with a rich background in the Gaming, Metaverse and visual Design industries, boasting two years of experience. Whether working onsite with leading gaming companies, collaborating remotely with dedicated teams, or taking on freelance projects, my journey in the world of 3D art has been diverse and dynamic. My expertise lies in 3D modeling, texturing, optimizing, lighting, rendering, level designing, camera motion, and animation. I've had the privilege of contributing to immersive gaming experiences using tools such as Autodesk Maya, Arnold, Adobe 3D Substance Painter, Adobe Photoshop, Unity, and Unreal Engine. Driven by a passion for visual storytelling and an eye for detail, I have successfully navigated both onsite and remote work environments, consistently meeting project milestones and exceeding expectations. I bring a unique blend of creativity, adaptability, and technical skill to every project.

Muhammad Ali Janjua

A 3D Game Artist with a rich background in the Gaming, Metaverse and visual Design industries, boasting two years of experience. Whether working onsite with leading gaming companies, collaborating remotely with dedicated teams, or taking on freelance projects, my journey in the world of 3D art has been diverse and dynamic. My expertise lies in 3D modeling, texturing, optimizing, lighting, rendering, level designing, camera motion, and animation. I've had the privilege of contributing to immersive gaming experiences using tools such as Autodesk Maya, Arnold, Adobe 3D Substance Painter, Adobe Photoshop, Unity, and Unreal Engine. Driven by a passion for visual storytelling and an eye for detail, I have successfully navigated both onsite and remote work environments, consistently meeting project milestones and exceeding expectations. I bring a unique blend of creativity, adaptability, and technical skill to every project.

Available to hire

A 3D Game Artist with a rich background in the Gaming, Metaverse and visual Design industries, boasting two years of experience. Whether working onsite with leading gaming companies, collaborating remotely with dedicated teams, or taking on freelance projects, my journey in the world of 3D art has been diverse and dynamic.

My expertise lies in 3D modeling, texturing, optimizing, lighting, rendering, level designing, camera motion, and animation. I’ve had the privilege of contributing to immersive gaming experiences using tools such as Autodesk Maya, Arnold, Adobe 3D Substance Painter, Adobe Photoshop, Unity, and Unreal Engine.

Driven by a passion for visual storytelling and an eye for detail, I have successfully navigated both onsite and remote work environments, consistently meeting project milestones and exceeding expectations. I bring a unique blend of creativity, adaptability, and technical skill to every project.

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Language

Urdu
Fluent
English
Fluent
Hindi
Fluent
Panjabi, Punjabi
Fluent

Work Experience

Add your work experience history here.

Education

Bachelor of Science at Federal Urdu University of arts, science and technology, Islamabad
October 1, 2019 - September 30, 2023

Qualifications

Certificate of 3D Animation
March 1, 2022 - August 31, 2022

Industry Experience

Gaming, Computers & Electronics, Education, Media & Entertainment, Professional Services, Software & Internet