UX/product designer actively seeking full-time opportunities in UX research and design. I bring a background in Cognitive Science and HCI, with a focus on creating intuitive, empathetic, user-centric products through research, prototyping, and design systems. I have hands-on experience running usability studies, synthesizing insights into actionable recommendations, and building interactive prototypes in tools like Figma, with additional strengths in accessibility and privacy-aware design.

Janny Gao

UX/product designer actively seeking full-time opportunities in UX research and design. I bring a background in Cognitive Science and HCI, with a focus on creating intuitive, empathetic, user-centric products through research, prototyping, and design systems. I have hands-on experience running usability studies, synthesizing insights into actionable recommendations, and building interactive prototypes in tools like Figma, with additional strengths in accessibility and privacy-aware design.

Available to hire

UX/product designer actively seeking full-time opportunities in UX research and design. I bring a background in Cognitive Science and HCI, with a focus on creating intuitive, empathetic, user-centric products through research, prototyping, and design systems.

I have hands-on experience running usability studies, synthesizing insights into actionable recommendations, and building interactive prototypes in tools like Figma, with additional strengths in accessibility and privacy-aware design.

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Language

Work Experience

Product Designer at SafeBook (UW Project)
January 1, 2026 - March 31, 2026
Built a high-fidelity interactive web extension prototype in Figma to communicate hidden camera and audio surveillance threats on booking sites. Triangulated user research across 4 methodologies to identify gaps in traveler safety behaviors and data privacy issues to inform product direction. Developed low-fidelity extension prototypes for pilot testing, identifying language and color signaling issues causing user frustration. Used GenAI design tools (Bolt & Figma) to build and test a complementary functional interactive mobile application prototype in under 3 hours.
UX Researcher at Expedia x UW (Vrbo Mobile Web)
January 1, 2026 - March 31, 2026
Synthesized actionable design and development insights and presented short- and long-term Vrbo mobile web product direction recommendations to stakeholders. Facilitated 6 moderated in-lab usability tests to gather qualitative and quantitative data on user behaviors during browsing and booking. Managed end-to-end usability study plans and documentation, identifying major user pain points and usability issues within the Vrbo mobile web experience.
UX Researcher at Expedia x UW
January 1, 2026 - March 1, 2026
Synthesized actionable design and development insights and presented short- and long-term Vrbo mobile web product direction recommendations to stakeholders. Facilitated 6 moderated in-lab usability tests to gather qualitative and quantitative data about user behaviors during the browsing and booking process. Managed end-to-end usability study plans and documentation, identifying major user pain points and usability issues within the Vrbo mobile web experience.
Product Designer at Kardder
October 1, 2025 - December 1, 2025
Conducted competitor and user journey research on the mobile app design to inform a restructured information hierarchy, reducing user cognitive load that resulted in a 45% increase in user onboarding completion rates. Balanced the UI redesign of 5 tabs with an agile design process, leading to a 33% increase in daily user engagement and a 10x increase in overall users. Created high-fidelity mockups and prototypes using Figma to present design changes to external stakeholders for validation and user testing.
Lead Product Designer at Vane
September 1, 2025 - December 31, 2025
Reduced design delivery time by 40% by implementing a cohesive design system for a mobile application and web browser across B2B and B2C platforms. Facilitated instructional UX meetings to align design and business objectives for an agile development process. Conducted 4 semi-structured interviews with local business owners to build user journey maps identifying major business pain points during event outreach.
UX Design Intern at Nora AI
January 1, 2025 - June 30, 2025
Ensured accessibility for 100+ recruiters and 2.8M+ job seekers across devices by developing responsive designs for B2B and B2C web and mobile platforms. Conducted usability inspection and heuristic analysis of AI interviews and job boards to validate design decisions for an optimized user experience. Reduced recruiter screen time by 95% by aligning design and business goals with cross-functional teams to create an AI-assisted interviewer.
Product Designer at Kardder
July 1, 2024 - December 31, 2024
Conducted competitor and user journey research on a mobile app to inform a restructured information hierarchy, reducing user cognitive load and increasing user onboarding completion by 45%. Balanced UI redesign of 5 tabs with an agile design process, improving daily user engagement by 33% and increasing overall users by 10x. Created high-fidelity mockups and prototypes in Figma for stakeholder validation and user testing.
Lead Product Designer at Vane
July 1, 2024 - December 1, 2024
Reduced design delivery time by 40% by implementing a cohesive design system for the mobile application and web browser across B2B and B2C platforms. Facilitated instructional UX meetings to familiarize the team with design thinking and align design and business objectives for an agile development process. Conducted 4 semi-structured interviews with local business owners to build user journey maps identifying major business pain points during event outreach.
UX Design Intern at Nora AI
September 1, 2022 - April 1, 2023
Ensured accessibility for 100+ recruiters and 2.8M+ job seekers across devices by developing responsive designs for both B2B and B2C web and mobile platforms. Conducted a usability inspection and heuristic analysis of AI interviews and job boards to validate design decisions for an optimized user experience. Reduced recruiter screen time 95% by aligning design and business goals when collaborating with cross-functional teams to create an AI-assisted interviewer.

Education

M.S. in Human Centered Design & Engineering at University of California, Los Angeles
January 11, 2030 - June 1, 2027
B.S. in Cognitive Science at University of California, Los Angeles
January 11, 2030 - May 6, 2026
M.S. in Human Centered Design & Engineering at University of California, Los Angeles
September 1, 2025 - June 1, 2027
B.S. in Cognitive Science at University of California, Los Angeles
January 1, 2018 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Travel & Hospitality, Media & Entertainment, Education, Professional Services