Available to hire
I’m a game design and development student passionate about turning ideas into playable experiences. I’m currently building my skills through internships and personal projects at institutions like Georgia Tech and RIT, with a focus on VR, interactive design, and cross-disciplinary collaboration. I love prototyping, 3D art, and shaping engaging user experiences, and I’m always learning new tools to bring ideas to life.
When I’m not coding or designing interfaces, I enjoy modeling, animation, and teamwork—shipping features with friends and mentors to make games and simulations come alive.
Skills
Language
English
Fluent
Spanish; Castilian
Advanced
Work Experience
Web Developer & Animator at Dean's Lab, Georgia Tech
October 1, 2024 - PresentConstructed a fully functional scientific site using WordPress; created a standardized update system to easily add lab news, projects, and members; produced scientific animations to present new discoveries in the BME space.
Game Designer Intern at RIT Magic Spell Studios
May 1, 2024 - August 1, 2024Co-developed core mechanics and gameplay systems; designed mini games and currency/karma systems; created game logos, icons, UI elements in Photoshop and Animate; modeled and textured 3D environments & characters in Maya, Substance Painter & Mixamo.
VR Game Programmer Intern at Independent / Personal Project
May 1, 2025 - August 1, 2025Used Unity C# to develop several gameplay elements and inventory systems; implemented OV R sceneware tech throughout VR environment; collaborated with a team of 12 to create a playable demo to pitch to investors.
Mobile App Developer at Field Smart - Baseball Development (Personal)
May 1, 2025 - PresentPresented mobile app concept; developed real-time simulations of baseball plays to promote effective decision making; implemented an engaging GeoGuessr-like scoring & progression system to reflect player development; created an interactive learning tool to teach and explain proper field positioning.
Mobile App Developer at The Indoor Baseball League (Personal)
September 1, 2025 - PresentDeveloped a vertical slice of an arcade-style mobile baseball game; programmed fluid batting and base running mechanics that twist norms of baseball; designed and implemented an adaptive AI opponent and a responsive cross-platform UI.
Education
Bachelor of Science in Game Design & Development at Rochester Institute of Technology
January 11, 2030 - May 1, 2026Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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